The electrons stop flowing
Answer:
A <em>concave</em><em> </em><em>lens</em><em> </em><em>is</em><em> </em><em>thinner</em><em> </em><em>at</em><em> </em><em>the</em><em> </em><em>cen</em><em>ter</em><em> </em><em>and </em><em>thick</em><em>er</em><em> </em><em>at</em><em> </em><em>the</em><em> </em><em>edges</em><em> </em><em>while</em><em> </em><em>a</em><em> </em><em>convex </em><em>lens </em><em>is</em><em> </em><em>thicker</em><em> </em><em>at</em><em> </em><em>the</em><em> </em><em>centre</em><em> </em><em>and</em><em> </em><em>thinner</em><em> </em><em>at</em><em> </em><em>the</em><em> edges</em><em>.</em>
Answer:
2.26 s
Explanation:
Let's take down to be positive.
Given (in the y direction):
Δy = 25 m
v₀ = 0 m/s
a = 9.8 m/s²
Find: t
Δy = v₀ t + ½ at²
25 m = (0 m/s) t + ½ (9.8 m/s²) t²
25 = 4.9t²
t = 2.26 s
If the ball instead had an initial horizontal velocity of 5 m/s, its initial vertical velocity is still 0 m/s. So the time to fall is still 2.26 s.
The reason why Kim's hair rises and sticks out is due to electrostatic attraction.
<h3>What is charging by friction?</h3>
We know that one of the ways in which a body is able to acquire static charges is by friction. When a body is rubbed against another, there could be loss or gain of charges leaving a net charge on each body.
The process that occurs when some of Kim's hair rises and sticks out toward the balloon, even though the balloon hasn't touched her hair is electrostatic attraction.
Learn more about charging by friction:brainly.com/question/9201910
#SPJ1
First of all, let's just talk about the speed, and not get wound up
in the velocity. OK ?
If a fly is sitting on the rim of the wheel and the wheel is rotating, then for
each full revolution of the wheel, the fly travels the circumference of the
wheel, which is (2 π) x (radius of the wheel).
In 'N' revolutions, the fly travels (2 N π) x (the radius). and so on.
So if the wheel is going, let's say 71 revs per minute (RPM), a point
on the rim is moving at (2 π times 71) x (the radius) per minute.
Another way to say it:
Speed of a point on the circle = (2 π) x (rotation frequency) x (radius).
The 'rotation frequency' takes care of the unit of time, and the 'radius'
takes care of the unit of length, so the result is a speed.