Answer: 1. 7:10
2. 10 blue cans
15 yellow cans.
3. 4 cans of blue paint.
5 cans of yellow paint.
4. 2 blue cans and 3 yellow cans.
Step-by-step explanation:
1. 14 blue paint cans/20 yellow paint cans=
14/20=
7/10 ==> 7:10
2. 4+6 blue cans=10 blue cans
6+9 yellow cans=15 yellow cans.
3. 14-10=4 cans of blue paint.
20-15=5 cans of yellow paint.
4. 10 blue cans/15 yellow cans=
10/15=
2/3 ==> 2:3 ==> 2 blue cans and 3 yellow cans.
In order to make the offer attractive such that it would earn £25,000 for Ian Vector, Paddington Games would have to sell 460 games.
The game can be sold for £25,000 or for £2,000 and then a fee of £50 for every game sold.
In order for the amount to be the same, the amount from games sold will have to equal the difference between the £25,000 and the £2,000.
Difference is:
= 25,000 - 2,000
= £23,000
The <u>number of games to be sold</u> is:
= Difference / Amount per game
= 23,000 / 50
= 460 games
In conclusion, 460 games need to be sold to make the offer attractive.
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Answer:
hope this helpful
Step-by-step explanation:
isosceles right
because A light ray incident at 90° at the first face emerges at the same angle. The diagram shows five isosceles right-angled prisms. A light ray incident at 90° at the first face emerges at the same angle with the normal from the last face.
2 Letters chosen among 6 with no repeat:
a) the first has 6 ways
the second has 5 ways
Then to choose 2 letters among 6, with no repeat, there are 6x5 = 30 ways
b) 3 numbers are taken from the digits 0 through 9 with repeats (total = 10)
the first has 10 ways
the second has 10 ways
the third has 10 ways
Then to choose 3 numbers among 10, with repeat, there are 10x10x10= 1000 ways
And the total serial numbers that can be generated is
30 x 1000 = 3000