Answer:
enables the representation, analysis and communication of various aspects of an information system. These aspects correspond to varying and incomplete views of information systems and the processes therein.
Answer:
Explanation:
Previous concepts
Angular momentum. If we consider a particle of mass m, with velocity v, moving under the influence of a force F. The angular momentum about point O is defined as the “moment” of the particle’s linear momentum, L, about O. And the correct formula is:
Applying Newton’s second law to the right hand side of the above equation, we have that r ×ma = r ×F =
MO, where MO is the moment of the force F about point O. The equation expressing the rate of change of angular momentum is this one:
MO = H˙ O
Principle of Angular Impulse and Momentum
The equation MO = H˙ O gives us the instantaneous relation between the moment and the time rate of change of angular momentum. Imagine now that the force considered acts on a particle between time t1 and time t2. The equation MO = H˙ O can then be integrated in time to obtain this:
Solution to the problem
For this case we can use the principle of angular impulse and momentum that states "The mass moment of inertia of a gear about its mass center is ".
If we analyze the staritning point we see that the initial velocity can be founded like this:
And if we look the figure attached we can use the point A as a reference to calculate the angular impulse and momentum equation, like this:
And if we integrate the left part and we simplify the right part we have
And if we solve for we got:
Neither, I would choose a PC because normally with PlayStation and Xbox you have to go to the store to buy more games when on a PC there are some games for free
I think option c 12 is currect
Answer:
Test code:
>>u=10;
>>g=9.8;
>>q=100;
>>m0=100;
>>vstar=10;
>>tstar=fzero_rocket_example(u, g, q, m0, vstar)
Explanation:
See attached image