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jeka94
2 years ago
6

1)What are the three previous manufacturing revolutions Mr. Scalabre mentions? When did these take place?

Engineering
1 answer:
Ostrovityanka [42]2 years ago
8 0

The three previous manufacturing revolutions that Mr. Scalabre mentioned and their year of occurrence are:

  1. The steam engine in the mid-19th Century
  2. The mass-production model in the early 20th Century
  3. The first automation wave in the 1970s

<h3>What is a Manufacturing Revolution?</h3>

This refers to the process of change from a handicraft economy to industry production-based production.

Hence, we can see that Mr. Scalabre believes we are not growing in productivity because there has not been enough automation to perform the tasks needed.

The effect of robotics is making an impact on productivity because a lot of complex, difficult tasks are done by machines.

3D printing has made an impact on productivity because there is a reduction in the pressing cycle and errors due to negligence are reduced.

The role the engineers have to play in the next revolution is that they would have to produce mathematical model that can be used to produce better AIs

Read more about manufacturing revolutions here:

brainly.com/question/14316656

#SPJ1

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Guys, can you rate this toolbox, please. It is my DT project, made for car trips, what do you think of the idea/design/usability
Maurinko [17]

Answer:

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Explanation:

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3 0
3 years ago
Amanda and Tyler opened a business that specializes in shipping liquids, such as milk, juice, and water, in cylindrical containe
USPshnik [31]

Answer:

circleType.h

#ifndef circleType_H

#define circleType_H

class circleType

{

public:

void print();

void setRadius(double r);

//Function to set the radius.

//Postcondition: if (r >= 0) radius = r;

// otherwise radius = 0;

double getRadius();

//Function to return the radius.

//Postcondition: The value of radius is returned.

double area();

//Function to return the area of a circle.

//Postcondition: Area is calculated and returned.

double circumference();

//Function to return the circumference of a circle.

//Postcondition: Circumference is calculated and returned.

circleType(double r = 0);

//Constructor with a default parameter.

//Radius is set according to the parameter.

//The default value of the radius is 0.0;

//Postcondition: radius = r;

private:

double radius;

};

#endif

circleTypeImpl.cpp

#include <iostream>

#include "circleType.h"

using namespace std;

void circleType::print()

{

cout << "Radius = " << radius

<< ", area = " << area()

<< ", circumference = " << circumference();

}

void circleType::setRadius(double r)

{

if (r >= 0)

radius = r;

else

radius = 0;

}

double circleType::getRadius()

{

return radius;

}

double circleType::area()

{

return 3.1416 * radius * radius;

}

double circleType::circumference()

{

return 2 * 3.1416 * radius;

}

circleType::circleType(double r)

{

setRadius(r);

}

cylinderType.h

#ifndef cylinderType_H

#define cylinderType_H

#include "circleType.h"

class cylinderType: public circleType

{

public:

void print();

void setHeight(double);

double getHeight();

double volume();

double area();

//returns surface area

cylinderType(double = 0, double = 0);

private:

double height;

};

#endif

cylinderTypeImpl.cpp

#include <iostream>

#include "circleType.h"

#include "cylinderType.h"

using namespace std;

cylinderType::cylinderType(double r, double h)

: circleType(r)

{

setHeight(h);

}

void cylinderType::print()

{

cout << "Radius = " << getRadius()

<< ", height = " << height

<< ", surface area = " << area()

<< ", volume = " << volume();

}

void cylinderType::setHeight(double h)

{

if (h >= 0)

height = h;

else

height = 0;

}

double cylinderType::getHeight()

{

return height;

}

double cylinderType::area()

{

return 2 * 3.1416 * getRadius() * (getRadius() + height);

}

double cylinderType::volume()

{

return 3.1416 * getRadius() * getRadius() * height;

}

main.cpp

#include <iostream>

#include <iomanip>

using namespace std;

#include "cylinderType.h"

int main()

{

double radius,height;

double shippingCostPerLi,paintCost,shippingCost=0.0;

 

cout << fixed << showpoint;

cout << setprecision(2);

cout<<"Enter the radius :";

cin>>radius;

 

cout<<"Enter the Height of the cylinder :";

cin>>height;

 

 

cout<<"Enter the shipping cost per liter :$";

cin>>shippingCostPerLi;

 

 

//Creating an instance of CylinderType by passing the radius and height as arguments

cylinderType ct(radius,height);

 

double surfaceArea=ct.area();

double vol=ct.volume();

 

 

shippingCost+=vol*28.32*shippingCostPerLi;

 

char ch;

 

cout<<"Do you want the paint the container (y/n)?";

cin>>ch;

if(ch=='y' || ch=='Y')

{

cout<<"Enter the paint cost per sq foot :$";

cin>>paintCost;    

shippingCost+=surfaceArea*paintCost;    

}    

cout<<"Total Shipping Cost :$"<<shippingCost<<endl;

 

return 0;

}

3 0
3 years ago
Takt time is the rate at which a factory must produce to satisfy the customer's demand. a)- True b)- False
laila [671]

Answer: a)True

Explanation: Takt time is defined as the average time difference between  the production of the two consecutive unit of goods by the manufacturer and this rate is matched with the demand of the customer. This is the time which is calculated to find the acceptable time for which the goods unit must be produced  by the factory to meet the needs of the customer. Therefore , the statement is true that takt time is the rate at which a factory must produce to satisfy the customer's demand.

6 0
3 years ago
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