Acceleration = final velocity - inital / time
a = 75-10 / 7
a = 65 / 7
a = 9.29 m/s^2
a). for velocity, you must have a number, a unit, and a direction.
Yes. This one isn't bad. The 'number' and the 'unit' are the speed.
b). the si units for velocity are miles per hour.
No. That's silly.
'miles' is not an SI unit, and 'miles per hour'
is only a speed, not a velocity.
c). the symbol for velocity is .
You can use any symbol you want for velocity, as long as
you make its meaning very clear, so that everybody knows
what symbol you're using for velocity.
But this choice-c is still wrong, because either it's incomplete,
or else it's using 'space' for velocity, which is a very poor symbol.
d). to calculate velocity, divide the displacement by time.
Yes, that's OK, but you have to remember that the displacement
has a direction, and so does the velocity.
Answer:
D
Explanation:
The negative feedback is responsible for maintaining equilibrium (stability) in a system as it lessens effects, which is contrary to positive feedback which increases reaction and moves a system further away from equilibrium (stability), It does so by amplifying the effects of a product or event and occurs when something needs to happen quickly. e.g
- Insulin lowers down blood sugar levels, so when the body detects that it has too much sugar, the pancreas is prompted to release insulin and only stops when balance is achieved; hence, negative feedback.
- When there is a tear on the skin, a chemical is released. This chemical causes platelets in the blood to activate, hence they release a chemical which signals more platelets to activate, until the wound is clotted, positive feedback.
Change in position of object = Displacment