Answer:
C. is always perpendicular to the surface of the conductor
Explanation:
On a charged conductor , electric charge is uniformly distributed on its surface . The lines of forces are also uniformly distributed on all directions . They repel each other so they emerge perpendicular to the surface so that they do nor cut each other and at the same time they remain at maximum distance from each other.
-12 = 6.2*t - 4.9*t² → t = 2.32 sec (quadratic formula)
<span>V = Vi -g*t = 6.2 - 9.8*2.32 = -16.5 m/s</span>
Most modern games have a sense of real-world physics, but not exactly perfect. In a video game, the realistic movement or action greatly depends on the precision of coding. In real life, movement isn't done or programmed by a strand of code.
Your presentation sounds interesting, being a gamer myself, I would look forward to it. But the choice lies in your hands. If you do reconsider, be sure you have a backup plan. Good luck to you.
Answer:
Induced EMF,
Explanation:
Given that,
Radius of the circular loop, r = 5 cm = 0.05 m
Time, t = 0.0548 s
Initial magnetic field, 
Final magnetic field, 
The expression for the induced emf is given by :

= magnetic flux





So, the induced emf in the loop is 0.0143 volts. Hence, this is the required solution.
The water molecules would slow down, and as they slow down, the heat created from their movement would cease.