peer-to-peer networks
Explanation:
Networks designed to connects similar computers that shares data and software with each other are called peer-to-peer networks.
These networks are closely around and do not rely on information passing through a central data point.
- In a peer to peer connection, the computers have direct access to one another.
- The computers over the network becomes both client and server.
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This is a uniform rectilinear motion (MRU) exercise.
To start solving this exercise, we obtain the following data:
<h3><u>
Data:</u></h3>
- v = 4.6 m/s
- d = ¿?
- t = 10 sec
To calculate distance, speed is multiplied by time.
We apply the following formula: d = v * t.
We substitute the data in the formula: the <u>speed is equal to 4.6 m/s,</u> the <u>time is equal to 10 s</u>, which is left as follows:
Therefore, the speed at 10 seconds is 46 meters.
Answer:
Explanation:
The total travel time Suzette experiences is the sum of the times in each hallway. Using
time = distance/speed
we can add the times.
(35.0 m)/(3.50 m/s) +(48.0 m)/(1.20 m/s) +(60 m)/(5.0 m/s)
= 10 s + 40 s + 12 s
= 62 s
It takes Suzette 62 seconds to get to class. She does not beat the bell.
Given Information:
Current in loop = I = 62 A
Magnitude of magnetic field = B = 1.20x10⁻⁴ T
Required Information:
Radius of the circular loop = r = ?
Answer:
Radius of the circular loop = 0.324 m
Explanation:
In a circular loop of wire with radius r and carrying a current I induces a magnetic field B which is given by
B = μ₀I/2r
Please note that for an infinitely straight long wire we use 2πr whereas for circular loop we use 2r
Where μ₀= 4πx10⁻⁷ is the permeability of free space
Re-arranging the equation yields
r = μ₀I/2B
r = 4πx10⁻⁷*62/2*1.20x10⁻⁴
r = 0.324 m
Therefore, the radius of this circular loop is 0.324 m