Answer:
(a) 161.57 N
(b) 0.958 m/s^2
Explanation:
Force applied, F = 220 N
mass of crate, m = 61 kg
μ = 0.27
(a) The magnitude of the frictional force,
f = μ N
where, N is the normal reaction
N = m x g = 61 x 9.81 = 598.41 N
So, the frictional force, f = 0.27 x 598.41
f = 161.57 N
(b) Let a be the acceleration of the crate.
Fnet = F - f = 220 - 161.57
Fnet = 58.43 N
According to newton's second law
Fnet = mass x acceleration
58.43 = 61 x a
a = 0.958 m/s^2
Thus, the acceleration of the crate is 0.958 m/s^2.
Answer:
the ball's velocity was approximately 0.66 m/s
Explanation:
Recall that we can study the motion of the baseball rolling off the table in vertical component and horizontal component separately.
Since the velocity at which the ball was rolling is entirely in the horizontal direction, it doesn't affect the vertical motion that can therefore be studied as a free fall, where only the constant acceleration of gravity is affecting the vertical movement.
Then, considering that the ball, as it falls covers a vertical distance of 0.7 meters to the ground, we can set the equation of motion for this, and estimate the time the ball was in the air:
0.7 = (1/2) g t^2
solve for t:
t^2 = 1.4 / g
t = 0.3779 sec
which we can round to about 0.38 seconds
No we use this time in the horizontal motion, which is only determined by the ball's initial velocity (vi) as it takes off:
horizontal distance covered = vi * t
0.25 = vi * (0.38)
solve for vi:
vi = 0.25/0.38 m/s
vi = 0.65798 m/s
Then the ball's velocity was approximately 0.66 m/s
Answer:
down below
Explanation:
Since we aren't the given the time, lets say that an object to 25 seconds to fall 50 meters. We can use the formula [ s = d/t ] to solve.
s = 50/25
s = 2
Therefore, the object was falling at a rate of 2 meters per second.
Best of Luck!
Computer simulation is useful because it helps in the prediction of what will likely happen in the future using data from past events.
<h3>What is computer simulation?</h3>
- This is the use of computer models to represents a hypothetical scenarios that are likely to be obtained in the real world.
Computer simulations are useful in studying phenomena in the universe because they help us to achieve the followings;
- It helps in the prediction of what will likely happen in the future using data from past events.
- It saves cost and time of carrying out actual experiments.
- It can help prevent a disaster that may occur in the future.
Learn more about computer simulations here: brainly.com/question/22214039