Answer:
E3 = 3.03 10⁻¹⁶ kJ, E4 = 4.09 10⁻¹⁶ kJ and E5 = 4.58 10⁻¹⁶ kJ
Explanation:
They give us some spectral lines of the Balmer series, let's take the opportunity to place the values in SI units
n = 3 λ = 656.3 nm = 656.3 10⁻⁹ m
n = 4 λ = 486.1 nm = 486.1 10⁻⁹ m
n = 5 λ=434.0 nm = 434.0 10⁻⁹ m
Let's use the Planck equation
E = h f
The speed of light equation
c = λ f
replace
E = h c /λ
Where h is the Planck constant that is worth 6.63 10⁻³⁴ J s and c is the speed of light that is worth 3 10⁸ m / s
Let's calculate the energies
E = 6.63 10⁻³⁴ 3 10⁸ / λ
E = 19.89 10⁻²⁶ /λ
n = 3
E3 = 19.89 10⁻²⁶ / 656.3 10⁻⁹
E3 = 3.03 10⁻¹⁹ J
1 kJ = 10³ J
E3 = 3.03 10⁻¹⁶ kJ
n = 4
E4 = 19.89 10⁻²⁶ /486.1 10⁻⁹
E4 = 4.09 10⁻¹⁹ J
E4 = 4.09 10⁻¹⁶ kJ
n = 5
E5 = 19.89 10⁻²⁶ /434.0 10⁻⁹
E5 = 4.58 10⁻¹⁹ J
E5 = 4.58 10⁻¹⁶ kJ
REPETITION CYCLES. A repeating structure allows you to execute an instruction or a set of instructions multiple times. A repetitive execution of sentences is characterized by: The sentence or sentences that are repeated. The cycle is one of the most important basic programming structures, as it is present in dissimilar problems. In structured programming there are three types of basic cycles: determined, indeterminate avoidable, and indeterminate unavoidable; On the other hand, visual programming brings with it a revolutionary change in this structure, since the user who controls when the cycle ends is himself, activating an event that signifies the breaking of the cycle.
Answer:
-1.2 kg - m/s
Explanation:
And we need to find out the change in momentum of the body . Here ,
- velocity before collision (u) = 10m/s
- velocity after collision (v) = 2m/s .
We know that momentum is defined as amount of motion contained in a body . Mathematically ,
Therefore change in momentum will be,
Since the direction of velocity changes after the collision , the velocity will be -2m/s .