Answer:
Reflection
Explanation:
As light is scattered on items which do not generate illumination, they reflect it. This is attributed to the fact that light reflects off of themselves. The moon, for example, absorbs sunlight such that it can be seen at night.
To solve this problem we will use the kinematic formula for the final velocity.

The final speed is 0 at the moment the player stops.
The time until it stops is 1.3 s
The initial speed is 200 feet / s Note (check the speed units in the problem statement, 200ft / s is very much and 200ft / h is very small)
Then, we clear the formula.

Because the player is slowing down, the acceleration goes in the opposite direction to the player's movement, and that is why it is negative.
To answer part b) we use the following formula.

E = <u>kQ</u><u> </u><u> </u><u> </u><u> </u><u> </u><u> </u>
(r + h)²
where,
k = 9 × 10^9Nm²C^-2
Q = total charge, 300uC = 300 × 10^ -6C
r = 8 × 10^ -2m
h = 16 × 10^ -2m
then,
E = <u>9</u><u>e</u><u>9</u><u> </u><u>*</u><u> </u><u>3</u><u>0</u><u>0</u><u>e</u><u>^</u><u>-</u><u>6</u><u> </u><u> </u><u> </u><u> </u>
(8e^-2 + 16e^-2)²
E = 4687500N/C