Explanation:
The gravitational force equation is the following:

Where:
G = Gravitational constant = 
m1 & m2 = the mass of two related objects
r = distance between the two related objects
The problem gives you everything you need to plug into the formula, except for the gravitational constant. Let me know if you need further clarification.
Answer:
A) If the paintball stops completely the magnitude of the change in the paintball’s momentum is 
B) If the paintball bounces off its target and afterward moves in the opposite direction with the same speed, the change in the paintball’s momentum is 
C) A paintball bouncing off your skin in the opposite direction with the same speed hurts more than a paintball exploding upon your skin because of the strength exerted is twice than if it explodes.
Explanation:
Hi
A) We use the formula of momentum
, so we have 
B) We use the same formula above, then due we have a change of direction at the same speed, therefore the change in the momentum is the double so
.
C) The average strength of the force an object exerts during impact is determined by the amount the object’s momentum changes. therefore
, as we don't have any data about the impact time but we know momentum is twice, time does no matter and strength is twice too.
Answer:

Explanation:
From the question we are told that:
Mass 
Drop distance 
Generally the equation for Spring Constant is mathematically given by



<span>Chronological essays by the definition of a chronological
meaning in order. There is an order in a specific writing. Like a history write
up from a certain happening years ago. It
is different from procedural essays because these are essays who are giving
instructions of certain set up to guide the person accordingly in doing
something to make it more accurate. Like recipes, instructions in playing, etc.
Example words that are used in chronological essays are first, second, third,
fourth, fifth, next, after, then, lastly, finally, consequently, in addition,
thus, therefore, however, etc.</span>
IV - Temperature
DV - Light intensity