Rigidbodies are components that allow a GameObject<u> to react to real-time physics. </u>
Explanation:
- Rigidbodies are components that allow a GameObject to react to real-time physics. This includes reactions to forces and gravity, mass, drag and momentum. You can attach a Rigidbody to your GameObject by simply clicking on Add Component and typing in Rigidbody2D in the search field.
- A rigidbody is a property, which, when added to any object, allows it to interact with a lot of fundamental physics behaviour, like forces and acceleration. You use rigidbodies on anything that you want to have mass in your game.
- You can indeed have a collider with no rigidbody. If there's no rigidbody then Unity assumes the object is static, non-moving.
- If you had a game with only two objects in it, and both move kinematically, in theory you would only need a rigidbody on one of them, even though they both move.
<span>Now that you know the time to reach its maximum height, you have enough information to find out the initial velocity of the second arrow. Here's what you know about it: its final velocity is 0 m/s (at the maximum height), its time to reach that is 2.8 seconds, but wait! it was fired 1.05 seconds later, so take off 1.05 seconds so that its time is 1.75 seconds, and of course gravity is still the same at -9.8 m/s^2. Plug those numbers into the kinematic equation (Vf=Vi+a*t, remember?) for 0=Vi+-9.8*1.75 and solve for Vi to get.......
17.15 m/s</span>
The final velocity becomes 31.48 m/s
<u>Explanation:</u>
Given:
Initial velocity, u = 33 m/s
Height, h = 5m
Final velocity, v = ?
According to Newton's law:
v² - u² = 2gh
where,
g is the acceleration due to gravity and
g = 9.8 m/s²
On substituting the values we get:

Therefore, the final velocity becomes 31.48 m/s
Answer:
0.000625 V
Explanation:
The formula linking current , resistance and voltage is :
V = I/R
Voltage = Current / Resistance
Now we substitute values given in question :
Voltage = 0.250 / 400
Voltage (V) = 0.000625
Our final answer is 0.000625 V
Hope this helped and have a good day
Answer: over burden is dissolved by water wind and acids