There’s frictional force acting on the sphere, which causes it to gradually slow down, and eventually come to a stop.
Answer: A.
Explanation: Roughly 180 - 200 million years ago, just before the first dinosaurs evolved. Mammals themselves evolved from a group or reptiles which exhibited mammal-like traits. One of them was specialized teeth. Reptiles tend to have teeth all the same shape. The mammal-like reptiles evolved tiny teeth in front of the jaw and two pairs of over sized fangs along the the sides. Like modern mammals, the head was large in proportion to the rest of the body. The jaws were also evolving another mammal trait, the ability to move sideways. Despite the lack of specialized teeth, acute hearing and the ability to chew, the dinosaurs evolved an adaptation which made them far more successful than mammals--modified leg bones. These limbs could be articulated directly under their bodies. This enabled the legs to support more weight, since the limbs were now under the body instead of at the sides. Then dinosaurs did something which secured their dominance for the next 120 million years - they began to stand on two legs. Although the back was still parallel to the ground, running on two legs greatly increased the dinosaur's speed. Mammals could simply not compete with swift, giant predators and were forced to remain small, and most became nocturnal to evade dinosaurs which were probably active during the day. Despite that they managed to survive which allowed the further evolution of mammals into us, humans.
Explanation:
Given that,
The voltages across them are 40,50 and 60 volts respectively, and the charge on each condenser is 6×10⁻⁸ C.
(a) Capacitance of capacitor 1,

Capacitance of capacitor 2,

Capacitance of capacitor 3,

(b) The equivalent capacitance in series combination is :

Hence, this is the required solution.
<span><span>anonymous </span> 4 years ago</span>Any time you are mixing distance and acceleration a good equation to use is <span>ΔY=<span>V<span>iy</span></span>t+1/2a<span>t2</span></span> I would split this into two segments - the rise and the fall. For the fall, Vi = 0 since the player is at the peak of his arc and delta-Y is from 1.95 to 0.890.
For the upward part of the motion the initial velocity is unknown and the final velocity is zero, but motion is symetrical - it takes the same amount of time to go up as it does to go down. Physiscists often use the trick "I'm going to solve a different problem, that I know will give me the same answer as the one I was actually asked.) So for the first half you could also use Vi = 0 and a downward delta-Y to solve for the time.
Add the two times together for the total.
The alternative is to calculate the initial and final velocity so that you have more information to work with.
Answer:
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