<h2>Answer: remain stationary</h2>
Stationary waves (so called because they seem to be immobile) occur when two waves interfere with the <u>same frequency, amplitude but with different direction</u>, along a line with a phase difference of half wavelength.
In this kind of waves there are two types of points:
The nodes, which are points that remain motionless or stationary and do not vibrate. They are due to the destructive interference of both waves when they meet.
The antinodes, which are points that vibrate with a maximum vibration amplitude. They are due to the non-destructive interference of both waves.
According to this explanation and comparing it with the description, when this two waves pass through each other, the point P will become a node, hence<u> it will remain stationary</u>.
Answer:
2nd answer 3.2m/s is a scalar l, all others are vectors.
Explanation:
In order to be considered as a vector a certain quantity must have both a magnitude and a direction.
The most common example is velocity. It has both magnitude and direction, like the 1st and the last answers.
The 3rd answer is an acceleration. It is also given with its direction. So we have to consider it also as a vector.
But 2nd answer has no direction mentioned, so it is considered as a scalar.
<span>v = 25.0 km/</span><span>h = 25*5/18 m/s = 6.94 m/s
</span><span>centripetal force = mv²/r = 1275*6.94²/40 = 1537.18 N </span>
Because many objects in space don't radiate any optical (visible) radiation at all.
And other objects, like stars, radiate a lot of invisible radiation in addition to the
visible light from them. So the ability to detect and measure invisible radiation
makes it possible to learn a lot more about objects in space than we could if
we could only use their visible light.
Answer:
3.67 m
Explanation:
A physical quantity is said to be vector quantity if it need a magnitude as well as direction for complete explanation.
It makes an angle 23.5 degree from positive X axis.
So, it's component along X axis is given by
bx = B Cos theta
bx = 4 × Cos 23.5
bx = 3.67 m