Answer:
Halfway between B and A on the return leg.
Explanation:
Your average SPEED for the entire trip will equal your constant speed as the time and distance increase at proportionate rates.
Your average VELOCITY will equal your constant speed while you travel from A to B because time and displacement are increasing at proportionate rates.
When you turn around at B to return, your Displacement is now decreasing while your travel time continues to increase, so your average velocity decreases.
Lets say the distance from A to B is 90 km and your constant speed is 30 km/hr.
your average speed is 30 km/hr because you took 6 hrs to travel 180 km
We want to find your position when your average velocity is 30/3 = 10 km/hr
it took 3 hrs to go 90 km from A to B. Let t be the time lapsed since turn around
your displacement is given by d = 90 - 30(t)
and your total time of travel is t + 3 hrs
v = d/t
10 = (90 - 30t) / (t + 3)
10(t + 3) = (90 - 30t)
10t + 30 = 90 - 30t
40t = 60
t = 1.5 hrs
This will occur when you are halfway between B and A
The answer is a rainforest I’m pretty sure
The minimum speed of the particle is the Speed of light in glass is c/μ=2×108m/s.
<h3>Why is the refractive index important?</h3>
The higher the refractive index the slower the light travels, which causes a correspondingly increased change in the direction of the light within the material. What this means for lenses is that a higher refractive index material can bend the light more and allow the profile of the lens to be lower.
Refractive index values are usually determined at standard temperature. A higher temperature means the liquid becomes less dense and less viscous, causing light to travel faster in the medium.
To learn more about the refractive index visit the link
brainly.com/question/23750645
#SPJ4
Answer:
θ = Cos⁻¹[A.B/|A||B|]
A. The angle between two nonzero vectors can be found by first dividing the dot product of the two vectors by the product of the two vectors' magnitudes. Then taking the inverse cosine of the result
Explanation:
We can use the formula of the dot product, in order to find the angle between two non-zero vectors. The formula of dot product between two non-zero vectors is written a follows:
A.B = |A||B| Cosθ
where,
A = 1st Non-Zero Vector
B = 2nd Non-Zero Vector
|A| = Magnitude of Vector A
|B| = Magnitude of Vector B
θ = Angle between vector A and B
Therefore,
Cos θ = A.B/|A||B|
<u>θ = Cos⁻¹[A.B/|A||B|]</u>
Hence, the correct answer will be:
<u>A. The angle between two nonzero vectors can be found by first dividing the dot product of the two vectors by the product of the two vectors' magnitudes. Then taking the inverse cosine of the result</u>
Alright well the Answer to your question is A). Screw
Hope this helps have a nice day : )
If u want i can explain why