Answer:
Superficial design improvements are typically only trivial changes to a design, while functional design improvements can change the way a product or process is used to significantly enhance performance.
Explanation:
As a PC board designer, I would sometimes spend a certain amount of time making traces have shorter routes, or fewer layer changes or bends. (I wanted to make the layout "pretty.") In some cases, these changes are superficial, affecting the appearance only. In some cases, they are functional, reducing crosstalk or emissions or susceptibility to interference.
I deal with a web site that seems to be changing all the time (Brainly). In many cases, the same information is rearranged on the page—a superficial change. In other cases, the information being displayed changes, or the way that certain information is accessed changes. These are functional changes. (Sometimes, they "enhance performance," and sometimes they don't, IMO.)
In short ...
<em>Superficial design improvements are typically only trivial changes to a design, while functional design improvements can change the way a product or process is used to significantly enhance performance.</em>
Answer:
A)The sketches for the required planes were drawn in the first attachment.
B)The sketches for the required directions were drawn in the second attachment.
To draw a plane in a simple cubic lattice, you have to follow these instructions:
1- the cube has 3 main directions called "a", "b" and "c" (as shown in the first attachment)
2- The coordinates of that plane are written as: π:(1/a₀ 1/b₀ 1/c₀) (if one of the coordinates is 0, for example (1 1 0), c₀ is ∞, therefore that plane never cross the direction c).
3- Identify the points a₀, b₀, and c₀ at the plane that crosses this main directions and point them in the cubic cell.
4- Join the points.
To draw a direction in a simple cubic lattice, you have to follow these instructions:
1- Identify the points a₀, b₀, and c₀ in the cubic cell.
2- Draw the direction as a vector-like (a₀ b₀ c₀).
Answer:
b
Explanation:
the NEC has expanded the requirements for ground-fault circuit interrupters (GFCI) to protect anyone who plugs into an electrical system. Initially, it was only required for temporary wiring at construction sites and in dwelling unit bathrooms, but in recent years the Code requirements for GFCI protection have expanded to include many other areas, including commercial occupancies, fountains and swimming pools, and temporary installations, to name a few. (For a complete list of 2002 NEC references, see the sidebar below)
Answer:
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Answer:
0.264 ; 0.079
Explanation:
Given that:
Sample size, n = 100
Probability of being active, p = 1% = 1/100 = 0.01
Using the binomial probability relation :
P(x =x) = nCx * p^x * (1 - p)^(n - x)
Probability that more than 1 user will be active
P(x > 1) = 1 - [p(x=0) + p(x = 1)]
P(x = 0) = 100C0 * 0.01^0 * 0.99^100 = 0.366
P(x = 1) = 100C1 * 0.01^1 * 0.99^99 = 0.370
P(x > 1) = 1 - [0.366 + 0.370]
P(x > 1) = 0.264
2.)
Probability that more than 2 user will be active
P(x > 2) = 1 - [p(x=0) + p(x = 1) + p(x = 2)]
P(x = 0) = 100C0 * 0.01^0 * 0.99^100 = 0.366
P(x = 1) = 100C1 * 0.01^1 * 0.99^99 = 0.370
P(x = 2) = 100C2 * 0.01^2 * 0.99^98 = 0.185
P(x > 1) = 1 - [0.366 + 0.370 + 0.185]
P(x > 1) = 0.079