Answer:
Because the light reflects multiple times until it gets to the Cassegrain focus.
Explanation:
The Cassegrain design can be seen in a reflecting telescope. In this type of design the light is collected by a concave mirror, and then intercepted by a secondary convex mirror, and sends it down to a central opening in the primary mirror (concave mirror), in which a detector is placed (Cassegrain focus)
Since, the light is reflected many times due to Cassegrain design, that leads to shorter telescopes.
The force of gravity between Earth and Mars will decrease.
The gravitational law is given as-
F = G mM/r²
here, m= mass of rocket
M = mass of earth
r = distance between earth and rocket
So, as rocket takes off from earth and fly towards mars then the distance starts to increase between earth and rocket, and the gravitational pull between them starts to weaken. Then a point will reach when rocket will far from gravity of earth and could probably enter the gravity of Mars.
Learn more about gravitational law here:
brainly.com/question/12101547
#SPJ4
Answer:
a. 16 s b. -1.866 kJ
Explanation:
a. Since the initial rotational speed ω₀= 3313 rev/min = 3313/60 × 2π rad/s = 346.94 rad/s. Its rotational speed becomes ω₁ = 0.75ω₀ in time t = 4 s.
We find it rotational acceleration using α = (ω₁ - ω₀)/t = (0.75ω₀ - ω₀)/t = ω₀(0.75 - 1)/t = -0.25ω₀/t = (-0.25 × 346.94 rad/s)/4 s = -21.68 rad/s².
Since the turntable stops at ω = 0, the time it takes to stop is gotten from
ω = ω₀ + αt and t = (ω - ω₀)/α = (0 - 346.94 rad/s)/-21.68 rad/s² = (-346.94/-21.68) s = 16 s.
So it takes the turntable 16 s to stop.
b. The workdone by the turntable to stop W equals its rotational kinetic energy change.
So, W = 1/2Iω² - 1/2Iω₀² = 1/2 × 0.031 kgm² × 0² - 1/2 × 0.031 kgm² × (346.94 rad/s)² = 0 - 1865.7 J = -1865.7 J = -1.8657 kJ ≅ -1.866 kJ
Answer: I am pretty sure the answer is B
Explanation: If not sorry bro.
The
resulting vector is the sum of the T + U + V vectors component to component.
Therefore, if you want to find the x component of the resulting vector, the
correct formula is:
<span>Tx + Ux + Vx</span>