Answer:
Physical quantity is a physical property of an object or material that can be expressed by magnitude and unit.
The derived physical quantities are the type of physical quantities which can be expressed or defined by other physical quantities, called the base quantities. Example: Area, Volume, Velocity
Area- SI Unit: m², U.S. Customary unit: acre
Volume- SI Unit: m³, U.S. Customary unit: cubic inch
Velocity- SI Unit: m/s, U.S. Customary unit: ft/s
A truck was traveling at 16.6 miles per second and accelerates at a rate of 2.0 meters per second squared then time is required for the truck to reach a speed of 25 miles per second is 6759 s.
Explanation:
Velocity is defined as the rate of change in displacement while acceleration is defined as the rate of change of velocity. Acceleration may be positive or negative. Acceleration is positive when the velocity of the object is increases and it is negative when velocity of the object is decreases. Negative acceleration is also called deceleration.
Mathematically
a = 
Where a is the acceleration of the object,
is the final velocity of the object and
is the initial velocity of the object. t is equal to time taken.
Given data:
= 25 miles/s
= 16.6 miles/s
a = 2.0 m/s²
t = ?
As velocities and acceleration given in different units, So we need to convert to obtain same units. Here we convert unit of acceleration from m/s² to miles/s².
1 m/s² = 0.000621371192 miles/s²
2 m/s² = 0.00124274238 miles/s²
So,
a = 0.00124274238 miles/s²
Apply formula
a =
t = 
t = 
t = 6759 s
Learn more about velocity and acceleration from
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Answer:
I'm pretty sure it'sssss A
A heavy truck moving a 30 mph. It has more mass.
Answer:
The change in velocity is 15.83 [m/s]
Explanation:
Using the Newton's second law we have:
ΣF = m*a
The force in the graph is 185 N, therefore:
![185=0.369*a\\Where\\a=acceleration made it by the force [m/s^2]](https://tex.z-dn.net/?f=185%3D0.369%2Aa%5C%5CWhere%5C%5Ca%3Dacceleration%20made%20it%20by%20the%20force%20%5Bm%2Fs%5E2%5D)
![a=501.35[m/s^2]](https://tex.z-dn.net/?f=a%3D501.35%5Bm%2Fs%5E2%5D)
Now using the following kinematic equation:
![V^{2}=Vi^{2} + 2*a*(x-xi) \\where\\V=final velocity [m/s]\\Vi= initial velocity [m/s] = 0 the hockey disk is in rest when receives the hit.\\ x = Final position [m] = 0.4 m\\xi = initial position [m] = 0.15m\\](https://tex.z-dn.net/?f=V%5E%7B2%7D%3DVi%5E%7B2%7D%20%2B%202%2Aa%2A%28x-xi%29%20%5C%5Cwhere%5C%5CV%3Dfinal%20velocity%20%5Bm%2Fs%5D%5C%5CVi%3D%20initial%20velocity%20%5Bm%2Fs%5D%20%3D%200%20the%20hockey%20disk%20is%20in%20rest%20when%20receives%20the%20hit.%5C%5C%20x%20%3D%20Final%20position%20%5Bm%5D%20%3D%200.4%20m%5C%5Cxi%20%3D%20initial%20position%20%5Bm%5D%20%3D%200.15m%5C%5C)
Now replacing the values:
![V^{2}=0 + 2*501.35*(0.4-0.15)\\ \\V= 15.83[m/s]](https://tex.z-dn.net/?f=V%5E%7B2%7D%3D0%20%2B%202%2A501.35%2A%280.4-0.15%29%5C%5C%20%5C%5CV%3D%2015.83%5Bm%2Fs%5D)