Answer:
10.4 m/s
Explanation:
First, find the time it takes for the projectile to fall 6 m.
Given:
y₀ = 6 m
y = 0 m
v₀ = 0 m/s
a = -9.8 m/s²
Find: t
y = y₀ + v₀ t + ½ at²
(0 m) = (6 m) + (0 m/s) t + ½ (-9.8 m/s²) t²
t = 1.11 s
Now find the horizontal position of the target after that time:
Given:
x₀ = 6 m
v₀ = 5 m/s
a = 0 m/s²
t = 1.11 s
Find: x
x = x₀ + v₀ t + ½ at²
x = (6 m) + (5 m/s) (1.11 s) + ½ (0 m/s²) (1.11 s)²
x = 11.5 m
Finally, find the launch velocity needed to travel that distance in that time.
Given:
x₀ = 0 m
x = 11.5 m
t = 1.11 s
a = 0 m/s²
Find: v₀
(11.5 m) = (0 m) + v₀ (1.11 s) + ½ (0 m/s²) (1.11 s)²
v₀ = 10.4 m/s
We can calculate the acceleration of Cole due to friction using Newton's second law of motion:

where

is the frictional force (with a negative sign, since the force acts against the direction of motion) and m=100 kg is the mass of Cole and the sled. By rearranging the equation, we find

Now we can use the following formula to calculate the distance covered by Cole and the sled before stopping:

where

is the final speed of the sled

is the initial speed

is the distance covered
By rearranging the equation, we find d:
The instantaneous velocity always tangential to circular path and instantaneous acceleration always points towards the center of circle.
What is instantaneous?
The definition of instantaneous velocity is the rate of change of location during a time that is virtually zero .The replica was. The definition of instantaneous velocity is the speed of a moving item at a certain instant in time.
The rate of change of location during a relatively brief period of time is known as instantaneous velocity.
In the limit when the time (and thus the displacement) between the two places approaches zero, the instantaneous acceleration is the average acceleration between two points on the route.
so, both of them are perpendicular to each other.
To learn about instantaneous velocity
brainly.com/question/1222392
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peer-to-peer networks
Explanation:
Networks designed to connects similar computers that shares data and software with each other are called peer-to-peer networks.
These networks are closely around and do not rely on information passing through a central data point.
- In a peer to peer connection, the computers have direct access to one another.
- The computers over the network becomes both client and server.
learn more:
Machines on public network brainly.com/question/10338479
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Answer:
it is sooo easy u need to use magnetic panels on the rail and put the magnet on the train it works under the principal of magnetic