Answer:
≅ 111 KN
Explanation:
Given that;
A medium-sized jet has a 3.8-mm-diameter i.e diameter (d) = 3.8
mass = 85,000 kg
drag co-efficient (C) = 0.37
(velocity (v)= 230 m/s
density (ρ) = 1.0 kg/m³
To calculate the thrust; we need to determine the relation of the drag force; which is given as:
= × CρAv²
where;
ρ = density of air wind.
C = drag co-efficient
A = Area of the jet
v = velocity of the jet
From the question, we can deduce that the jet is in motion with a constant speed; as such: the net force acting on the jet in the air = 0
SO,
We can as well say:
We can now replace in the above equation.
Therefore, = × CρAv²
The A which stands as the area of the jet is given by the formula:
We can now have a new equation after substituting our A into the previous equation as:
= × Cρ
Substituting our data from above; we have:
= ×
=
= 110,990N
in N (newton) to KN (kilo-newton) will be:
=
= 110.990 KN
≅ 111 KN
In conclusion, the jet engine needed to provide 111 KN thrust in order to cruise at 230 m/s at an altitude where the air density is 1.0 kg/m³.
Answer:
//Define the header file
#ifndef PLAYER_H
#define PLAYER_H
//header file.
#include <string>
//Use the standard namespace.
using namespace std;
//Define the class Player.
class Player
{
//Declare the required data members.
string name;
int score;
public:
//Declare the required
//member functions.
void setName(string par_name);
void setScore(int par_score);
string getName();
int getScore();
}
//End the definition
//of the header file.
#endif
Player.cpp:
//Include the "Player.h" header file,
#include "Player.h"
//Define the setName() function.
void Player::setName(string par_name)
{
name = par_name;
}
//Define the setScore() function.
void Player::setScore(int par_score)
{
score = par_score;
}
//Define the getName() function.
string Player::getName()
{
return name;
}
//Define the getScore() function.
int Player::getScore()
{
return score;
}
Answer:
#include <stdio.h>
typedef struct InventoryTag_struct {
int itemID;
int quantityRemaining;
} InventoryTag;
int main(void) {
InventoryTag redSweater;
redSweater.itemID = 314;
redSweater.quantityRemaining = 500;
/* Your solution goes here */
printf("Inventory ID: %d, Qty: %d\n",redSweater.itemID,redSweater.quantityRemaining);
getchar();
return 0;
}
Explanation:
Explanation:
Step1
Lehr is the long open or closed insulated space for glass manufacturing. Lehr must be large enough to keep the cooling of glass uniform. The function of Lehr is the same as an annealing process in metallurgy.
Step2
Lehr decrease the cooling and temperature variation in glass production. Uneven temperature creates the internal stress in the glass. Lehr reduces the internal stress in the glass product. So, the main purpose of the Lehr is to reduce the internal stress and keep the cooling uniform.