<span>Answer:
So this involves right triangles. The height is always 100. Let the horizontal be x and the length of string be z.
So we have x2 + 1002 = z2. Now take its derivative in terms of time to get
2x(dx/dt) = 2z(dz/dt)
So at your specific moment z = 200, x = 100âš3 and dx/dt = +8
substituting, that makes dz/dt = 800âš3 / 200 or 4âš3.
Part 2
sin a = 100/z = 100 z-1 . Now take the derivative in terms of t to get
cos a (da./dt) = -100/ z2 (dz/dt)
So we know z = 200, which makes this a 30-60-90 triangle, therefore a=30 degrees or π/6 radians.
Substitute to get
cos (Ď€/6)(da/dt) = (-100/ 40000)(4âš3)
âš3 / 2 (da/dt) = -âš3 / 100
da/dt = -1/50 radians</span>
Friction can be bad by being too strong or too weak.
<span>Sometimes, when it is too strong, it decreases efficiency since some energy is wasted and turns to heat. Friction can also d</span><span>amage equipment/objects like when you slide it on the floor.
</span>
When friction is too weak, like for instance when there is black ice- our center of gravity is displaced too quickly and we can fall. Likewise, if there is a lot of slush on the ground, cars can slip and slide.
Answer:
His first law states that every object will remain at rest or in uniform motion in a straight line unless compelled to change its state by the action of an external force. In other words its inertia.
Explanation:
Answer:
v = rw
Explanation:
When an object is rolling continuously without slipping, then every angle it rotates through, is equal to a distance the perimeter has rotated.
If the object completes 10 revolutions and takes a particular time, let's say t to complete it. The angular distance would then be 20 π rad, while its angular velocity will be 20 π/t
The circumference will somehow translate to the distance it covers, which is 20πr, this means that the speed is 20πr/t
So, like the question asked, the linear speed compared to angular speed is
v : w
20πr/t : 20πt, which can be simplified to
r : 1
In essence, v = rw