Answer:
539 kPa
Explanation:
Pressure equals density times acceleration of gravity times depth.
P = ρgh
Water has a density of 1000 kg/m³, and acceleration of gravity is 9.8 m/s².
P = (1000 kg/m³) (9.8 m/s²) (55.0 m)
P = 539,000 Pa
P = 539 kPa
Answer:
B'=1.935 T
Explanation:
Given that
magnetic field ,B= 0.645 T
We know that magnetic filed in the solenoid is given as

I=Current
n=Number of turn per unit length
μ0 =magnetic permeability
Now when the current increased by 3 factors
I'=3 I
Then the magnetic filed


B'=3 B
That is why
B' = 3 x 0.645 T
B'=1.935 T
Therefore the new magnetic filed will be 1.935 T.
The velocity of the stuntman, once he has left the cannon is 5 m/s.
The right option is O A. 5 m/s
The Kinetic energy of the stuntman is equal to the elastic potential energy of the spring.
<h3 /><h3>Velocity: </h3>
This is the ratio of displacement to time. The S.I unit of Velocity is m/s. The velocity of the stuntman can be calculated using the formula below.
⇒ Formula:
- mv²/2 = ke²/2
- mv² = ke².................. Equation 1
⇒ Where:
- m = mass of the stuntman
- v = velocity of the stuntman
- k = force constant of the spring
- e = compression of the spring
⇒ Make v the subject of the equation
- v = √(ke²/m)................. Equation 2
From the question,
⇒ Given:
- m = 48 kg
- k = 75 N/m
- e = 4 m
⇒ Substitute these values into equation 2
- v = √[(75×4²)/48]
- v = √25
- v = 5 m/s.
Hence, The velocity of the stuntman, once he has left the cannon is 5 m/s.
The right option is O A. 5 m/s
Learn more about velocity here: brainly.com/question/10962624
1. First blank is A. Conductors
Second blank is D. Insulators
2. C. Heat
Of the forces listed I think the force of him diving and sliding across the infield acted on the player.
I think so because the slowing down was a result of an action, and I don’t think that should count as An action when it is the result of an action. However, the act of diving head-first into second base and sliding across the infield are independent actions and will cause friction, which will act upon the player.