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mr Goodwill [35]
3 years ago
9

Help ASAP! Giving brainliest!!!

Physics
2 answers:
PilotLPTM [1.2K]3 years ago
8 0
<h3><u>Answer and explanation;</u></h3>

Reflection;

  • Bounces back from an opaque material
  • Bounces back from the boundary of two mediums
  • Seen in mirrors

Refraction;

  • Passes through a prism  
  • Moves from one medium to another  
  • Seen in lenses

Reflection refers to the bouncing of waves such as light waves. It involves a change in direction of waves when they bounce off a barrier.

Refraction is the bending of waves when they move from one medium to another. It involves a change in the direction of waves as they pass from one medium to another.

amid [387]3 years ago
3 0

Answer:

Reflection

- Seen in mirrors

- Passes through a prism

- Bounces back from the boundary of two mediums

Refraction

- Bounces back from a opaque material

- Moves from one medium to another

- Seen in lenses  

Explanation:

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You and a friend frequently play a trombone duet in a jazz band. During such performances it is critical that the two instrument
Rashid [163]

Answer:

f₂ = 468.67 Hz

Explanation:

A beat is a sudden increase and decrease of sound. The beats are produced through the interference of two sound waves of slightly different frequencies. Now we have the following data:

The higher frequency tone = f₁ = 470 Hz

No. of beats = n = 4 beats

Time period = t = 3 s

The lower frequency note = Frequency of Friend's Trombone = f₂ = ?

Beat Frequency = fb

So, the formula for beats per second or beat frequency is given as:

fb = n/t

fb = 4 beats/ 3 s

fb = 1.33 Hz

Another formula for beat frequency is:

fb = f₁ - f₂

f₂ =  f₁ - fb

f₂ = 470 Hz - 1.33 Hz

<u>f₂ = 468.67 Hz</u>

6 0
3 years ago
A motorboat starting from rest on a lake accelerates in a straight line at a constant rate of 3.0 m s–2 for 8.0 s. How far does
ankoles [38]

Answer:

96m

Explanation:

Using SUVAT:

s=? u=0 a=3 t=8

s=ut+0.5*at^2

s=0.5*3*8^2

s=96m

4 0
3 years ago
If a cart goes around a turn at 20 km/h ,what remains constant
Vitek1552 [10]

Answer: 4.speed

Explanation:

In this case, we know that the cart remains at a constant 20km/h.

Now, one could say that "the velocity remains constant, because it always is 20km/h"

But remember that velocity is a vector, so this has a direction, and if the cart is going around a turn, then the direction of motion is changing, which tell us that there is acceleration.

But the module of the velocity, the speed, remains constant at 20km/h.

Then the correct option is 4, speed.

7 0
3 years ago
A wheel of radius R, mass M, and moment of inertia I is mounted on a frictionless, horizontal axles. A light cord wrapped around
Alex_Xolod [135]

Answer:

\alpha =\frac{m*g*R}{I-m*R^2}

a = \frac{m*g*R^2}{I-m*R^2}

T=\frac{I*m*g}{I-m*R^2}

Explanation:

By analyzing the torque on the wheel we get:

T*R=I*\alpha    Solving for T:   T=I/R*\alpha

On the object:

T-m*g = -m*a    Replacing our previous value for T:

I/R*\alpha-m*g = -m*a

The relation between angular and linear acceleration is:

a=\alpha*R

So,

I/R*\alpha-m*g = -m*\alpha*R

Solving for α:

\alpha =\frac{R*m*g}{I+m*R^2}

The linear acceleration will be:

a =\frac{R^2*m*g}{I+m*R^2}

And finally, the tension will be:

T =\frac{I*m*g}{I+m*R^2}

These are the values of all the variables: α, a, T

8 0
4 years ago
Couldn’t you technically make infinite speed by putting a car in a vacuum chamber? Since top speed it made by the amount of forc
kakasveta [241]

Answer:

No

Explanation:

For infinite speed to be achevied, one must have no sink of energy to spend. The source of entropy in this example, is the tires hitting the surface, producing heat and friction. Not to mention that you'd still need fuel to start the car, and an infinite tunnel or track, which would be impossible and speed up to process of energy loss through entropy quicker.

7 0
3 years ago
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