Answer: velocity of the car is 113.33m/s
Explanation:
From Doppler effect,
in the case which the source is moving towards the observer at rest
f2 = v/(v-vs) *f1
where f2 is the final observed frequency
f1 is the initial observed frequency
v = 340m/s (speed of sound in air)
vs = velocity of the source of sound.
rearranging the above equation
f2*(v - vs) = f1* v
vs = (f1* v/f2) - v
but f1 = 80Hz
f2 = 60Hz
v = 340m/s
substituting,
vs = (80 x 340)/60 - 340
vs = 453.33 - 340
vs = 113.33m/s
velocity of the car is 113.33m/s
Answer:
The distance of stars and the earth can be averagely measured by using the knowledge of geometry to estimate the stellar parallax angle(p).
From the equation below, the stars distances can be calculated.
D = 1/p
Distance = 1/(parallax angle)
Stellar parallax can be used to determine the distance of stars from an observer, on the surface of the earth due to the motion of the observer. It is the relative or apparent angular displacement of the star, due to the displacement of the observer.
Explanation:
Parallax is the observed apparent change in the position of an object resulting from a change in the position of the observer. Specifically, in the case of astronomy it refers to the apparent displacement of a nearby star as seen from an observer on Earth.
The parallax of an object can be used to approximate the distance to an object using the formula:
D = 1/p
Where p is the parallax angle observed using geometry and D is the actual distance measured in parsecs. A parsec is defined as the distance at which an object has a parallax of 1 arcsecond. This distance is approximately 3.26 light years
the higher concentration of molecules, the faster a reaction can occur
the focal length <span> is much more decent for a concave, and also worse</span><span> for a convex mirror. When the image that is given, distance is good and decent, images are always on the same area of the mirror as the object given , and it is not fake. images distance is </span>never positive <span>, the image is on the oppisite side of the mirror, so the image must be virtual.</span>