The easiest, non-technical way to think about it is like this:
-- A scalar is a quantity that has a size but no direction.
Those include temperature, speed, cost, volume, distance, etc.
One number is all there is to know about it, and there's no way you can
add more of the same stuff to it that would cancel both of them out.
-- A vector is a quantity that has a size and also has a direction.
Those include force, displacement, velocity, acceleration, etc.
It takes more than one number to completely describe one of these.
Also, if you combine two of the same vector quantity in different ways,
you can get different results, and they can even cancel each other out.
Here are some examples. Notice that in each of these examples,
every speed has a direction that goes along with it. This turns the
scalar speed into a vector velocity.
If you're walking inside a bus, and the bus is driving along the road,
then your velocity along the road is the sum of your walking velocity
inside the bus plus the velocity of the bus along the road.
-- If you're walking north up the middle of the bus at 2 miles per hour
and the bus is driving north along the road at 20 miles per hour, then
your velocity along the road is 22 miles per hour north.
-- If you're walking south towards the back of the bus at 2 miles per hour
and the bus is driving north along the road at 5 miles per hour, then your
velocity along the road is 3 miles per hour north.
-- If you're walking south towards the back of the bus at 2 miles per hour
and the bus is just barely rolling north along the road at 2 miles per hour,
then your velocity along the road is zero.
-- If you're in a big railroad flat-car that's rolling north along the track
at 2 miles per hour, and you walk across the flat-car towards the east
at 2 miles per hour, then your velocity along the ground is 2.818 miles
per hour toward the northeast.
Answer:
Please find the answer in the explanation
Explanation:
1.) How far is Object Z from the origin at t = 3 seconds
The distance of the object Z from the origin will be the slope of the graph.
Slope = 4/2 = 2m
2.) Which object takes the least time to reach a position 4 meters from the origin ?
According to the graph given to the question above, object Z has the list time which is 2 seconds since object X does not start from the origin.
3.) Which object is farthest from the origin at t = 2 seconds?
The correct answer is still object Z because it has the highest slope.
Answer:
ELASTIC collision
kinetic energy is conservate
Explanation:
As the ball bounces to the same height, it can be stated that the impact with the floor is ELASTIC.
As the floor does not move the conservation of the moment
po = pf
-mv1 = m v2
- v1 = v2
So the speed with which it descends is equal to the speed with which it rises
Therefore the kinetic energy of the ball before and after the collision is the same
For an object to be in equilibrium, it must be experiencing no acceleration. This means that both the net force and the net torque on the object must be zero.
Answer:
Explanation:
Work done in lifting the weight once = mgh
= 20 x 9.8 x (1.9+1.7)
= 705.6 J
= 705.6 / 4.2 calorie
= 168 cals
Total energy to be spent = 600 x 10³ cals
No of times weight is required to be lifted
= 600 x 10³ / 168
= 3.57 x 10³ times
Total time to be taken = 2 x 3.57 x 10³
= 7.14 x 10³ s
=119 minutes .