Given: Initial velocity of toy car (u ) = 0
Final velocity of toy car (v) = 0.12 m/s
Required time (t) = 0.1 s
To find: The acceleration of the toy car.
Let the acceleration of the toy car be (a)
Formula Used: 1st kinematic equation of motion
v = u + at ---------------------------(i)
Here, all alphabets are in their usual meanings
Now, from equation (i), we shall calculate the value of 'a'.
so, a = (v - u) /t
or, a = (0.12 m/s - 0) / 0.1s
or, a = 1.2 m/s²
Hence, the required acceleration of the toy car will be 1.2 m/s².
If a car crashes into another car like this, the wreck should go nowhere. Besides this being an unrealistic question, the physics of it would look like this:
Momentum before and after the collision is conserved.
Momentum before the collision:
p = m * v = 50000kg * 24m/s + 55000kg * 0m/s = 50000kg * 24m/s
Momentum after the collision:
p = m * v = (50000kg + 55000kg) * v
Setting both momenta equal:
50000kg * 24m/s = (50000kg + 55000kg) * v
Solving for the velocity v:
v = 50000kg * 24m/s/(50000kg + 55000kg) = 11,43m/s
Answer:
An unbalanced force (net force) acting on an object changes its speed and/or direction of motion. ... A net force = unbalanced force. If however, the forces are balanced (in equilibrium) and there is no net force, the object will not accelerate and the velocity will remain constant.
Explanation:
The flow of Direct current (DC) is constant and flows in one direction. Most digital electronics make use of DC. Alternating current (AC) periodically flows in reverse and is mostly used to deliver power to houses, buildings and the like. With that alone, you can already rule out A, C and D.
The answer would then be B. constant, periodically reversing.
Answer:
uniform acceleration
Explanation:
The definition for uniform acceleration is:
if an object travels in a straight line and its velocity increases or decreases by equal amounts in equal intervals of time, then the acceleration is said to be uniform.
Hope this helps.
Good Luck