Answer:
e. design programming
Explanation:
The planning techniques are responsible for structuring the tasks to be performed within the project, defining the duration and the order of execution of the same, while the programming techniques try to organize the activities so that the logical temporal relationships between them, determining the calendar or the moments of time in which each one must be realized. The programming must be consistent with the objectives pursued and respect existing restrictions (resources, costs, workloads).
The programming therefore consists in setting, in an approximate way, the moments of beginning and termination of each activity. Some activities may have slack and others are critical activities (fixed over time).
STEPS:
Build a time diagram (moments of beginning and slack of activities).
Establish the times of each activity.
Analyze project costs and adjust clearances (minimum cost project).
Answer:
Fluid pressure from gravity is the weight of the fluid above divided by the area it is pushing on. Fluid pressure applies in all directions. Internal pressure of an object equals the external fluid pressure, otherwise the object could be crushed. Wind and heating can also create pressure.
Explanation:
An ampere (AM-pir), or amp
a una velocidad de
22 m/s, quien lo golpea y devuelve en la misma
dirección con una velocidad de 14 m/s. Si el
tiempo de contacto del balón con la jugadora es
de 0,03 s, ¿con qué fuerza golpeó la jugadora el
balón?
21 Una bala de 0,8 g, está en la recámara de un rifl e
cuando se g
Answer:
you can predict where the juggling ball is going to land and the move you hand to catch it
Explanation: