#1
As we are increasing the frequency in the simulation the wavelength is decreasing
So if speed remains constant then wavelength and frequency depends inversely on each other
If we are in boat and and moving over very small wavelengths then these small wavelength will be encountered continuously by the boat in short interval of times
#2
As we are changing the amplitude in the simulation there is no change in the speed frequency and wavelength.
So amplitude is independent of all these parameter
Amplitude of wave will decide the energy of wave
So light of greater intensity is the light of larger amplitude
#3
In our daily life we deal with two waves
1 sound waves
2 light waves
Normal Force = 54 N
acceleration = 1.2 m/s^2
For Normal Force:
According to the force diagram, we can come up with the equation (all up and down forces):
10 sin 30 + Normal Force - 58.8 = 0
Normal Force = 53.8 N = 54 N
For acceleration:
According to the force diagram, we can come up with the equation (all left and right forces):
10 cos 30 - 1.5 = (6.0) (Acceleration)
Acceleration = 1.19 m/s^2 = 1.2 m/s^2
Explanation:
Mirrors consist of reflecting surfaces that reflect light.
Reflection is a phenomenon of light wave (but also of other types of waves) in which a ray of light hits a surface, and then it bounces back into the original medium at a certain angle.
The direction of the reflected ray is determined by the law of reflection:
- The incident ray, the reflected ray and the normal to the surface all lie in the same plane
- The angle of reflection is equal to the angle of incidence (where both angles are measured between the ray and the normal to the surface)
A plane mirror is a type of mirror consisting of a straight surface. As a result, light incident perpendicular to the surface is reflected back exactly in the opposite direction.
The image formed by a plane mirror is:
- The same size as the object
- Virtual (it is located behind the mirror)
- Laterally inverted
- Upright