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Citrus2011 [14]
3 years ago
15

According to the EWR specifications, ___ is responsible for picking up and disposing of debris or rubbish from

Engineering
1 answer:
igomit [66]3 years ago
4 0

Answer:

The correct answer is C) Electrical Contractor

Explanation:

EWR refers to <em>Electrical Work Request.</em>

According to the EWR Specifications, the Contractor is responsible for picking up and disposing of debris or rubbish from equipment installed by the electrical contractor on the project.

The EWR specification state that:

For the disposal of building waste materials, and garbage, the contractor shall have on-site enclosed dumpsters or bins and shall regularly eliminate the items referred to above from the site.

Cheers

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A long corridor has a single light bulb and two doors with light switch at each door. design logic circuit for the light; assume
sattari [20]

Answer and Explanation:

Let A denote its switch first after that we will assume B which denotes the next switch and then we will assume C stand for both the bulb. we assume 0 mean turn off while 1 mean turn on, too. The light is off, as both switches are in the same place. This may be illustrated with the below table of truth:

A                    B                       C (output)

0                    0                        0

0                    1                          1

1                     0                         1

1                     1                          0

The logic circuit is shown below

C = A'B + AB'

If the switches are in multiple places the bulb outcome will be on on the other hand if another switches are all in the same place, the result of the bulb will be off. This gate is XOR. The gate is shown in the diagram adjoining below.

3 0
3 years ago
Select the correct answer.
juin [17]
Orthographic projection, common method of representing three-dimensional objects, usually by three two-dimensional drawings in each of which the object is viewed along parallel lines that are perpendicular to the plane of the drawling.
4 0
3 years ago
For the following circuit diagram, if A=010 , B= 101.
Fantom [35]

Answer:

cgghhhh chick jjkkkkkki

4 0
3 years ago
1. Calculate the battery life in years when a pacemaker has the following characteristics: Battery Ampere-hours = 1.5 Pulse volt
Wittaler [7]

Answer:

battery life in year = 9 years and 48 days

Explanation:

given data

Battery Ampere-hours = 1.5

Pulse voltage = 2 V

Pulse width = 1.5 m sec

Pulse time period = 1 sec

Electrode heart resistance = 150 Ω

Current drain on the battery = 1.25 µA

to find out

battery life in years

solution

we get first here duty cycle that is express as

duty cycle = \frac{width}{period}      ...............1

duty cycle = 1.5 × 10^{-3}

and applied voltage will be

applied voltage = duty energy × voltage    ...........2

applied voltage = 1.5 × 10^{-3} × 2

applied voltage = 3 mV

so current will be

current = \frac{applied\ voltage}{resistance}   ................3

current = \frac{3}{150}

current = 20 µA

so net current will be

net current = 20 - 1.25

net current = 18.75 µA

so battery life will be

battery life = \frac{1.5}{18.75*10^{-6}}

battery life = 80000 hours

battery life in year = \frac{80000}{8760}

battery life in year = 9.13 years

battery life in year = 9 years and 48 days

4 0
3 years ago
computer language C++ (Connect 4 game)( this is all the info that was givin no input or solution) I used the most recent version
Mariana [72]

Answer:

C++ code explained below

Explanation:

#include "hw6.h"

//---------------------------------------------------

// Constructor function

//---------------------------------------------------

Connect4::Connect4()

{

ClearBoard();

}

//---------------------------------------------------

// Destructor function

//---------------------------------------------------

Connect4::~Connect4()

{

// Intentionally empty

}

//---------------------------------------------------

// Clear the Connect4 board

//---------------------------------------------------

void Connect4::ClearBoard()

{

// Initialize Connect4 board

for (int c = 0; c < COLS; c++)

for (int r = 0; r < ROWS; r++)

board[r][c] = ' ';

// Initialize column counters

for (int c = 0; c < COLS; c++)

count[c] = 0;

}

//---------------------------------------------------

// Add player's piece to specified column in board

//---------------------------------------------------

bool Connect4::MakeMove(int col, char player)

{

// Error checking

if ((col < 0) || (col >= COLS) || (count[col] >= ROWS))

return false;

// Make move

int row = count[col];

board[row][col] = player;

count[col]++;

return true;

}

//---------------------------------------------------

// Check to see if player has won the game

//---------------------------------------------------

bool Connect4::CheckWin(char player)

{

// Loop over all starting positions

for (int c = 0; c < COLS; c++)

for (int r = 0; r < ROWS; r++)

if (board[r][c] == player)

{

// Check row

int count = 0;

for (int d = 0; d < WIN; d++)

if ((r+d < ROWS) &&

(board[r+d][c] == player)) count++;

if (count == WIN) return true;

 

// Check column

count = 0;

for (int d = 0; d < WIN; d++)

if ((c+d < COLS) &&

(board[r][c+d] == player)) count++;

if (count == WIN) return true;

 

// Check first diagonal

count = 0;

for (int d = 0; d < WIN; d++)

if ((r+d < ROWS) && (c+d < COLS) &&

(board[r+d][c+d] == player)) count++;

if (count == WIN) return true;

 

// Check second diagonal

count = 0;

for (int d = 0; d < WIN; d++)

if ((r-d >= 0) && (c+d < COLS) &&

(board[r-d][c+d] == player)) count++;

if (count == WIN) return true;

}

return false;

}

//---------------------------------------------------

// Print the Connect4 board

//---------------------------------------------------

void Connect4::PrintBoard()

{

// Print the Connect4 board

for (int r = ROWS-1; r >= 0; r--)

{

// Draw dashed line

cout << "+";

for (int c = 0; c < COLS; c++)

cout << "---+";

cout << "\n";

// Draw board contents

cout << "| ";

for (int c = 0; c < COLS; c++)

cout << board[r][c] << " | ";

cout << "\n";

}

// Draw dashed line

cout << "+";

for (int c = 0; c < COLS; c++)

cout << "---+";

cout << "\n";

// Draw column numbers

cout << " ";

for (int c = 0; c < COLS; c++)

cout << c << " ";

cout << "\n\n";

}

//---------------------------------------------------

// Main program to play Connect4 game

//---------------------------------------------------

int main()

{

  int choice;

  int counter = 0;

  srand (time(NULL));

  Connect4 board;

  cout << "Welcome to Connect 4!" << endl << "Your Pieces will be labeled 'H' for human. While the computer's will be labeled 'C'" << endl;

  board.PrintBoard();

  cout << "Where would you like to make your first move? (0-6)";

  cin >> choice;

  while (board.MakeMove(choice,'H') == false){

  cin >> choice;

  }

  counter++;

  while (board.CheckWin('C') == false && board.CheckWin('H') == false && counter != 21){

  while (board.MakeMove(rand() % 7, 'C') == false){}

  board.PrintBoard();

  cout << "Where would you like to make your next move?" << endl;

  cin >> choice;

  board.MakeMove(choice,'H');

  while (board.MakeMove(choice,'H') == false){

  cin >> choice;

  }

  counter++;

  }

 

  if (board.CheckWin('C')){

  cout << "Computer Wins!" << endl;}

  else if (counter == 21){cout << "Tie Game!" << endl;}

  else {cout << "Human Wins!" << endl;}

  board.PrintBoard();

}

4 0
3 years ago
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