Answer:
liquid are close together with no regular arrangement. solid are tightly packed, usually in a regular pattern.
The object's speed will remain constant after the it leaves his hand.
So will HIS speed in the opposite direction.
<span><span>anonymous </span> 4 years ago</span>Any time you are mixing distance and acceleration a good equation to use is <span>ΔY=<span>V<span>iy</span></span>t+1/2a<span>t2</span></span> I would split this into two segments - the rise and the fall. For the fall, Vi = 0 since the player is at the peak of his arc and delta-Y is from 1.95 to 0.890.
For the upward part of the motion the initial velocity is unknown and the final velocity is zero, but motion is symetrical - it takes the same amount of time to go up as it does to go down. Physiscists often use the trick "I'm going to solve a different problem, that I know will give me the same answer as the one I was actually asked.) So for the first half you could also use Vi = 0 and a downward delta-Y to solve for the time.
Add the two times together for the total.
The alternative is to calculate the initial and final velocity so that you have more information to work with.
Well we know the hypotenuse of the triangle which is 253 m. And we know the angle of the triangle which is 55.8 degrees. So we want to find y. And to find y we use sin. And sin is a ratio, the ratio of the opposite leg, and hypotenuse. So sin(55.8) = y/253. Now we solve for y by multiplying both sides by 253. And finally we get 209.25 as the length of the y component.
Explanation:
Mass of the astronaut, m₁ = 170 kg
Speed of astronaut, v₁ = 2.25 m/s
mass of space capsule, m₂ = 2600 kg
Let v₂ is the speed of the space capsule. It can be calculated using the conservation of momentum as :
initial momentum = final momentum
Since, initial momentum is zero. So,



So, the change in speed of the space capsule is 0.17 m/s. Hence, this is the required solution.