Answer:
This formula is the most common one used. The efficiency is in a %
20%
Explanation:
Efficiency = energy out / energy in * 100 (for a %)
Efficiency = 40 / 200 * 100
Efficiency = 20%
Answer:
I've never been in a earthquake
In calculating the energy of a photon of light, we need the relationship for energy and the frequency which is expressed as:
E=hv
where h is the Planck's constant (6.626 x 10-34 J s)and v is the frequency.
E = 6.626 x 10-34 J s (<span>7.33 x 10^14 /s) = 4.857 x 10^-19 J</span>
Answer:
Following are the answer to this question:
Explanation:
In option (a):
- The principle of Snells informs us that as light travels from the less dense medium to a denser layer, like water to air or a thinner layer of the air to the thicker ones, it bent to usual — an abstract feature that would be on the surface of all objects. Mostly, on the contrary, glow shifts from a denser with a less dense medium. This angle between both the usual and the light conditions rays is referred to as the refractive angle.
- Throughout in scenario, the light from its stars in the upper orbit, the surface area of both the Earth tends to increase because as light flows from the outer atmosphere towards the Earth, it defined above, to a lesser angle.
In option (b):
- Rays of light, that go directly down wouldn't bend, whilst also sun source which joins the upper orbit was reflected light from either a thicker distance and flex to the usual, following roughly the direction of the curve of the earth.
- Throughout the zenith specific position earlier in this thread, astronomical bodies appear throughout the right position while those close to a horizon seem to have been brightest than any of those close to the sky, and please find the attachment of the diagram.
Answer:
θ₀ = 84.78° (OR) 5.22°
Explanation:
This situation can be treated as projectile motion. The parameters of this projectile motion are:
R = Range of Projectile = 150 m
V₀ = Launch Speed of Projectile = 90 m/s
g = 9.8 m/s²
θ₀ = Launch angle (OR) Angle of Elevation = ?
The formula for range of a projectile is given as:
R = V₀² Sin 2θ₀/g
Sin 2θ₀ = Rg/V₀²
Sin 2θ₀ = (150 m)(9.8 m/s²)/(90 m/s)²
2θ₀ = Sin⁻¹ (0.18)
θ₀ = 10.45°/2
<u>θ₀ = 5.22°</u>
Also, we know that for the same launch velocity the range will be same for complementary angles. Therefore, another possible value of angle is:
θ₀ = 90° - 5.22°
<u>θ₀ = 84.78°</u>