Answer:
692.31 N
Explanation:
Applying,
F = ma............... Equation 1
Where F = Average force required to stop the player, m = mass of the player, a = acceleration of the player
But,
a = (v-u)/t............ Equation 2
Where v = final velocity, u = initial velocity, t = time.
Substitute equation 2 into equation 1
F = m(v-u)/t............ Equation 3
From the question,
Given: m = 75 kg, u = 6.0 m/s, v = 0 m/s (to stop), t = 0.65 s
Substitute these values into equation 3
F = 75(0-6)/0.65
F = -692.31 N
Hence the average force required to stop the player is 692.31 N
Answer:
39.7 m
Explanation:
First, we conside only the last second of fall of the body. We can apply the following suvat equation:

where, taking downward as positive direction:
s = 23 m is the displacement of the body
t = 1 s is the time interval considered
is the acceleration
u is the velocity of the body at the beginning of that second
Solving for u, we find:

Now we can call this velocity that we found v,
v = 18 m/s
And we can now consider the first part of the fall, where we can apply the following suvat equation:

where
v = 18 m/s
u = 0 (the body falls from rest)
s' is the displacement of the body before the last second
Solving for s',

Therefore, the total heigth of the building is the sum of s and s':
h = s + s' = 23 m + 16.7 m = 39.7 m
Answer:
if we ever ride a airplane we dont mess up its signals and crash ,and its easier to ignore calls and texts
Explanation:
Light that enters the new medium <em>perpendicular to the surface</em> keeps sailing straight through the new medium unrefracted (in the same direction).
Perpendicular to the surface is the "normal" to the surface. So the angle of incidence (angle between the laser and the normal) is zero, and the law of refraction (just like the law of reflection) predicts an angle of zero between the normal and the refracted (or the reflected) beam.
Moral of the story: If you want your laser to keep going in the same direction after it enters the water, or to bounce back in the same direction it came from when it hits the mirror, then shoot it <em>straight on</em> to the surface, perpendicular to it.