Recall that average velocity <em>v</em> is given by
<em>v</em> = ∆<em>x</em>/∆<em>t</em>
where ∆<em>x</em> is displacement and ∆<em>t</em> is time.
Under constant acceleration, average velocity is also equal to the average of the initial and final velocities,
<em>v</em> = (<em>v</em>₂ + <em>v</em>₁)/2
The player starts at rest, so <em>v</em>₁ = 0, and speeds up to <em>v</em>₂ = 5.45 m/s in a matter of ∆<em>t</em> = 3.02 s. So
∆<em>x</em> = (<em>v</em>₂ + <em>v</em>₁) ∆<em>t</em> / 2
∆<em>x</em> = (5.45 m/s) * (3.02 s) / 2
∆<em>x</em> ≈ 8.23 m
The answer is b. False because radiation transfers energy by the propagation of waves within the electromagnetic spectrum and the travel of photons. Therefore, no matter is moved within this process.
Answer:
the velocity of the point P located on the horizontal diameter of the wheel at t = 1.4 s is 
Explanation:
The free-body diagram below shows the interpretation of the question; from the diagram , the wheel that is rolling in a clockwise directio will have two velocities at point P;
- the peripheral velocity that is directed downward
along the y-axis
- the linear velocity
that is directed along the x-axis
Now;


Also,

where
(angular velocity) = 

∴ the velocity of the point P located on the horizontal diameter of the wheel at t = 1.4 s is 
Answer:
When air resistance equals the weight of an object, the object has reached free fall.
Explanation:
- When an object has only force acting on it as gravity then, it experiences free fall.
- During free fall all the forces except gravity is balanced by one another.
- In the question, object's weight is balanced by air resistance so it is in the state of free fall.
- At the null point of free fall, object experiences weightlessness i.e. it feels like object is not attracted by any force.