The line in which waves that are moving together are all in the same phase is referred to as the wave front.
For example, in a series of waves, all of the crests that are in a single line make up a single wave front. This is the case for every set of particles at the same specific point in a series of waves.
<span>Angular speed = total degree / time
As = 360*(2.5) / 3.0 min (60)
As = 900 deg / 180 s
As =5 Degree / second</span>
1. Jumping off a building
2. Hitting a tennis ball
3. Swinging a bucket of water in a circle
Most modern games have a sense of real-world physics, but not exactly perfect. In a video game, the realistic movement or action greatly depends on the precision of coding. In real life, movement isn't done or programmed by a strand of code.
Your presentation sounds interesting, being a gamer myself, I would look forward to it. But the choice lies in your hands. If you do reconsider, be sure you have a backup plan. Good luck to you.