Answer:
The kinetic energy of the weight is 344.5 J
Explanation:
Given that:
Force = F = 65 newton
distance = d = 5.3 meters
We have to find change in kinetic energy ΔK.E
Now we know that, initially kinetic energy was 0 So the formula we use will be:
Work done = Change in kinetic energy
Mathematically,
W = ΔK.E
As we know W = F . d and ΔK.E = K.E(final) - K.E(initial)
So by putting values:
F . d = K.E(final) - K.E(initial)
F . d = K.E(final)
As K.E(initial) is 0 so by putting values of F and d
(65)* (5.3) = K.E(final)
344.5 J = K.E(final)
So the change in K.E will also be 344.5 J
i hope it will help you!
1, you might have been carrying things that are way too heavy for you.
2, you might have weak tendons.
Sound (like music and background sound) and detail. The music and background sound is what sets the mood for the game. In horror games, the sound is sometimes uneasy to make the player feel anxious, and when something chases you the music turns into fast-pace and making the player scared and feel that adrenaline. The detail also is a great factor. The more realistic a game is, the more it feels like real life and determines if the player will get a real reaction from the game.
Answer:
Modulus of resilience will be 
Explanation:
We have given yield strength 
Elastic modulus E = 104 GPa
We have to find the modulus
Modulus of resilience is given by
Modulus of resilience
, here
is yield strength and E is elastic modulus
Modulus of resilience