Answer: A projectile is any object in which the only force is gravity
Explanation: Equations on how to calculate projectile velocity is stated below:
The initial velocity Vo being a vector quantity, has two componentsVox and Voy
V0x = V0 cos(θ)
V0y = V0 sin(θ)
The acceleration A is a also a vector with two components Axand Ay given
Ax = 0 and Ay = - g = - 9.8 m/s2
Along the x axis the acceleration is equal to 0 and therefore the velocity Vx is constant
Vx = Vocos(θ)
Along the y axis, the acceleration is uniform and equal to - g and the velocity at time t is g
Vy = Vo sin(θ) - g t
Along the x axis the velocity Vx is constant and therefore the component x of the displacement is
x = Vocos(θ) t
Along the y axis, the motion is of uniform acceleration and the y component of the displacement is
y = Vo sin(θ) t - (1/2) g t2
Answer:
θ=180°
Explanation:
The problem says that the vector product of A and B is in the +z-direction, and that the vector A is in the -x-direction. Since vector B has no x-component, and is perpendicular to the z-axis (as A and B are both perpendicular to their vector product), vector B has to be in the y-axis.
Using the right hand rule for vector product, we can test the two possible cases:
- If vector B is in the +y-axis, the product AxB should be in the -z-axis. Since it is in the +z-axis, this is not correct.
- If vector B is in the -y-axis, the product AxB should be in the +z-axis. This is the correct option.
Now, the problem says that the angle θ is measured from the +y-direction to the +z-direction. This means that the -y-direction has an angle of 180° (half turn).
<span>Nothing happens to the pitch of a cell phone ring when the amplitude
of a sound wave increases.
Pitch and amplitude are both characteristics of a wave, but they're not
connected, and they don't influence each other.</span>
Answer:
A
C
D
B
Explanation.
At point A The body is at rest so k.E is zero but the height is maximum so that p.E is max.