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aleksandr82 [10.1K]
3 years ago
10

Which principle of the software engineering code of ethics has gilbert violated?.

Engineering
1 answer:
Yuki888 [10]3 years ago
7 0

Answer:

Judgement

Explanation:

Gilbert is required by the Judgement Principle to "disclose those conflicts of interest that cannot reasonably be avoided or escaped." Since Gilbert professionally believes that the software meets specifications, secures documents, and satisfies user requirements, it is not clear if he violated any principle. However, he could have informed his client of his interest in the software and also presented other software packages of different companies from which the client could make its independent choice.

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the answer is

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Amanda and Tyler opened a business that specializes in shipping liquids, such as milk, juice, and water, in cylindrical containe
USPshnik [31]

Answer:

circleType.h

#ifndef circleType_H

#define circleType_H

class circleType

{

public:

void print();

void setRadius(double r);

//Function to set the radius.

//Postcondition: if (r >= 0) radius = r;

// otherwise radius = 0;

double getRadius();

//Function to return the radius.

//Postcondition: The value of radius is returned.

double area();

//Function to return the area of a circle.

//Postcondition: Area is calculated and returned.

double circumference();

//Function to return the circumference of a circle.

//Postcondition: Circumference is calculated and returned.

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//Constructor with a default parameter.

//Radius is set according to the parameter.

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//Postcondition: radius = r;

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};

#endif

circleTypeImpl.cpp

#include <iostream>

#include "circleType.h"

using namespace std;

void circleType::print()

{

cout << "Radius = " << radius

<< ", area = " << area()

<< ", circumference = " << circumference();

}

void circleType::setRadius(double r)

{

if (r >= 0)

radius = r;

else

radius = 0;

}

double circleType::getRadius()

{

return radius;

}

double circleType::area()

{

return 3.1416 * radius * radius;

}

double circleType::circumference()

{

return 2 * 3.1416 * radius;

}

circleType::circleType(double r)

{

setRadius(r);

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cylinderType.h

#ifndef cylinderType_H

#define cylinderType_H

#include "circleType.h"

class cylinderType: public circleType

{

public:

void print();

void setHeight(double);

double getHeight();

double volume();

double area();

//returns surface area

cylinderType(double = 0, double = 0);

private:

double height;

};

#endif

cylinderTypeImpl.cpp

#include <iostream>

#include "circleType.h"

#include "cylinderType.h"

using namespace std;

cylinderType::cylinderType(double r, double h)

: circleType(r)

{

setHeight(h);

}

void cylinderType::print()

{

cout << "Radius = " << getRadius()

<< ", height = " << height

<< ", surface area = " << area()

<< ", volume = " << volume();

}

void cylinderType::setHeight(double h)

{

if (h >= 0)

height = h;

else

height = 0;

}

double cylinderType::getHeight()

{

return height;

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double cylinderType::area()

{

return 2 * 3.1416 * getRadius() * (getRadius() + height);

}

double cylinderType::volume()

{

return 3.1416 * getRadius() * getRadius() * height;

}

main.cpp

#include <iostream>

#include <iomanip>

using namespace std;

#include "cylinderType.h"

int main()

{

double radius,height;

double shippingCostPerLi,paintCost,shippingCost=0.0;

 

cout << fixed << showpoint;

cout << setprecision(2);

cout<<"Enter the radius :";

cin>>radius;

 

cout<<"Enter the Height of the cylinder :";

cin>>height;

 

 

cout<<"Enter the shipping cost per liter :$";

cin>>shippingCostPerLi;

 

 

//Creating an instance of CylinderType by passing the radius and height as arguments

cylinderType ct(radius,height);

 

double surfaceArea=ct.area();

double vol=ct.volume();

 

 

shippingCost+=vol*28.32*shippingCostPerLi;

 

char ch;

 

cout<<"Do you want the paint the container (y/n)?";

cin>>ch;

if(ch=='y' || ch=='Y')

{

cout<<"Enter the paint cost per sq foot :$";

cin>>paintCost;    

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}    

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Answer:

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When an object is moving, we use the following coefficient for friction calculations a)-μk b)-μs c)-γk d)- γs
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Answer:\mu_{k}

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