<span><span>anonymous </span> 4 years ago</span>Any time you are mixing distance and acceleration a good equation to use is <span>ΔY=<span>V<span>iy</span></span>t+1/2a<span>t2</span></span> I would split this into two segments - the rise and the fall. For the fall, Vi = 0 since the player is at the peak of his arc and delta-Y is from 1.95 to 0.890.
For the upward part of the motion the initial velocity is unknown and the final velocity is zero, but motion is symetrical - it takes the same amount of time to go up as it does to go down. Physiscists often use the trick "I'm going to solve a different problem, that I know will give me the same answer as the one I was actually asked.) So for the first half you could also use Vi = 0 and a downward delta-Y to solve for the time.
Add the two times together for the total.
The alternative is to calculate the initial and final velocity so that you have more information to work with.
Answer:
Closely fits into the connector.
Explanation:
It's one of the steps used for the splicing of aluminium conductors in the underground connections. Where we do the strip insulation to splice the conductors by using compression type connectors.
Answer:
The pendulum of the clock.
Explanation:
Hi there!
The kinetic energy is the energy associated with the velocity of the object. The potential energy is the energy associated with the position of the object. In the objects listed in the question, only one object is moving: the pendulum of the clock (assuming that the clock is functioning). If the clock functions, the pendulum is moving when it is at the lowest point of its arc of motion and with maximum velocity. All potential energy that the pendulum stored when it reached the highest height, is transformed into kinetic energy at the lowest point. Thus, at that point, the object has more kinetic energy than potential energy.
"The organ proved to be a vital part of the body's metabolism" "The tissue was damaged from the scalpel but would heal" "The function of the heart is to pump blood"