Gravitational force = Gxm1xm2 /r^2
This equation depends only upon object's masses and distance between them. So option b is correct
2. The object's volume.
3. The density of the liquid.
Remember what the buoyant force is. It's the lifting force caused by the displacement of a fluid. I'm using the word fluid because it can be either a liquid or gas. For instance a helium balloon floats due to the buoyant force exceeding the mass of the balloon. So let's look at the options and see what's correct.
1. Object's mass
* This doesn't affect the buoyant force directly. It can have an effect if the object's mass is lower than the buoyant force being exerted. Think of a boat as an example. The boat is floating on the top of the water. If cargo is loaded into the boat, the boat sinks further into the water until the increased buoyant force matches the increased mass of the boat. But if the density of the object exceeds the density of the fluid, then increasing the mass of the object will not affect the buoyant force. So this is a bad choice.
2. The object's volume.
* Yes, this directly affects the buoyant force. So this is a good choice.
3. The density of the liquid.
* Yes, this directly affects the buoyant force. You can drop a piece of iron into water and it will sink. You could also drop that same piece of iron into mercury and it will float. The reason is that mercury has a much higher density than water. So this is a good choice.
4. Mass of the liquid
* No. Do not mistake mass for density. As a mental exercise, imagine the buoyant force on a small piece of metal dropped into a swimming pool. Now imagine the buoyant force on that same piece of metal dropped into a lake. In both cases, the buoyant force is the same, yet the lake has a far greater mass of water than the swimming pool. So this is a bad choice.
Answer:
Case 1: <u>Pushing</u> Diagram 1
Leaning over and Pushing the heavy box from the floor, the push will be divided in to two parts, one is horizontal that can help the box move, and one is vertically downwards, which increases the downward force of the heavy object (an addition to the gravity) and thus increases friction, making it very hard to push. When you push at certain angle, you are exhibiting two forces as shown in diagram 1.
- Horizontal force acting along the plane.
- Vertical force downward perpendicular to the surface.
Case 2: <u>Pulling</u> Diagram 2
Pulling on a rope similar object at the same angle, the pull can be divided into two parts, one is horizontal that can help the box move, and one is vertically upwards, which decreases the downwards force of the box (a subtraction in the gravity) and thus decreases friction, making it very easy to pull. When you pull at a certain angle, you are exhibiting two forces as shown in diagram 2.
- Horizontal force acting along the plane.
- Vertical force upward perpendicular to the surface.
So, in the case of pushing, it adds an extra weight on the object, which results in difficulty to push that object at the same angle. In case of pulling, the upward perpendicular force, it tries to lift the object upward and divided the weight partially. Thus making it easier to move the object at same angle.
Answer:
An object at rest does not move and an object in motion does not change its velocity, unless an external force acts upon it
Explanation:
This statement is also known as Newton's first law, or law of inertia.
It states that the state of motion of an object can be changed only if there is an external force (different from zero) acting on it: therefore
- If an object is at rest, it will remain at rest if there is no force acting on it
- If an object is moving, it will continue moving at constant velocity if there is no force acting on it
This phenomenon can be also understood by looking at Newton's second law:
F = ma
where
F is the net force on an object
m is the mass
a is the acceleration
If the net force is zero, F = 0, the acceleration of the object is also zero, a = 0: therefore, the velocity of the object does not change, and it will continue moving at the same velocity (which can be zero, if the object was at rest).