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denpristay [2]
3 years ago
14

Determine the static pressure to stagnation pressure ratio associated with the following motion in standard air: (a) a runner mo

ving at the rate of 5 mph, (b) a cyclist moving at the rate of 40 mph, (c) a car moving at the rate of 65 mph, (d) an airplane moving at the rate of 500 mph on the altitude of 30000 ft.
Engineering
1 answer:
vredina [299]3 years ago
3 0

Answer: a) 0.00017

b) 0.0013

c) 0.0022

d) 0.017

Explanation:

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Ipatiy [6.2K]

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D all of the above

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When does the vc-turbo engine use lower compression ratios?.
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The VC-T engine (for "variable compression, turbocharged") can adjust its compression ratio between 8:1 and 14:1 on the fly, offering high-compression efficiency under light loads and the low compression needed for turbocharged power under hard acceleration.

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What is the diffrence between a small block and a big block lets see if yall know
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Explanation:

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1 year ago
4. In the Hyatt Regency walkway case study, it is reported that Jack Gillum stamps the 42 shop drawings, including the revised S
mario62 [17]

Answer:

Responsibility

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3 0
2 years ago
Same rule: If both players spend the same number of coins, player 2 gains 1 coin. Off-by-one rule: If the players do not spend t
Galina-37 [17]

Answer:

Check the explanation

Explanation:

1 -

public int getPlayer2Move(int round)

{

  int result = 0;

 

  //If round is divided by 3

  if(round%3 == 0) {

      result= 3;

  }

  //if round is not divided by 3 and is divided by 2

  else if(round%3 != 0 && round%2 == 0) {

      result = 2;

  }

  //if round is not divided by 3 or 2

  else {

      result = 1;

  }

 

  return result;

}

2-

public void playGame()

{

 

  //Initializing player 1 coins

  int player1Coins = startingCoins;

 

  //Initializing player 2 coins

  int player2Coins = startingCoins;

 

 

  for ( int round = 1 ; round <= maxRounds ; round++) {

     

      //if the player 1 or player 2 coins are less than 3

      if(player1Coins < 3 || player2Coins < 3) {

          break;

      }

     

      //The number of coins player 1 spends

      int player1Spends = getPlayer1Move();

     

      //The number of coins player 2 spends

      int player2Spends = getPlayer2Move(round);

     

      //Remaining coins of player 1

      player1Coins -= player1Spends;

     

      //Remaining coins of player 2

      player2Coins -= player2Spends;

     

      //If player 2 spends the same number of coins as player 2 spends

      if ( player1Spends == player2Spends) {

          player2Coins += 1;

          continue;

      }

     

      //positive difference between the number of coins spent by the two players

      int difference = Math.abs(player1Spends - player2Spends) ;

     

      //if difference is 1

      if( difference == 1) {

          player2Coins += 1;

          continue;

      }

     

      //If difference is 2

      if(difference == 2) {

          player1Coins += 2;

          continue;

      }

     

     

  }

 

  // At the end of the game

  //If player 1 coins is equal to player two coins

  if(player1Coins == player2Coins) {

      System.out.println("tie game");

  }

  //If player 1 coins are greater than player 2 coins

  else if(player1Coins > player2Coins) {

      System.out.println("player 1 wins");

  }

  //If player 2 coins is grater than player 2 coins

  else if(player1Coins < player2Coins) {

      System.out.println("player 2 wins");

  }

}

3 0
3 years ago
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