Answer:
// Program is written in C++
// Comments are used to explain some lines
// Only the required function is written. The main method is excluded.
#include<bits/stdc++.h>
#include<iostream>
using namespace std;
int divSum(int num)
{
// The next line declares the final result of summation of divisors. The variable declared is also
//initialised to 0
int result = 0;
// find all numbers which divide 'num'
for (int i=2; i<=(num/2); i++)
{
// if 'i' is divisor of 'num'
if (num%i==0)
{
if (i==(num/i))
result += i; //add divisor to result
else
result += (i + num/i); //add divisor to result
}
}
cout<<result+1;
}
Answer:
no need for that
Explanation:
they are not the same at all
Answer:
The result in terms of the local Reynolds number ⇒ Re = [μ_∞ · x] / v
Explanation:
See below my full workings so you can compare the results with those obtained from the exact solution.
Answer:
(d) Spheroidizing
Explanation:
Spheroidizing
This is the heat treatment process for steel which having carbon percentage more than 0.8 %.As we know that a hard and brittle material is having carbon percentage more than 0.8 %.That is why this process is suitable for the hard materials.
In this process a hard and brittle materials convert into soft and ductile after this it improve the machine ability as well as improve the tool life.
In this process grain become spheroidal and these grains are ductile.