Sound (like music and background sound) and detail. The music and background sound is what sets the mood for the game. In horror games, the sound is sometimes uneasy to make the player feel anxious, and when something chases you the music turns into fast-pace and making the player scared and feel that adrenaline. The detail also is a great factor. The more realistic a game is, the more it feels like real life and determines if the player will get a real reaction from the game.
Answer:
See explaination
Explanation:
We can describe Aspiration Effect as a phenomenon of providing an allowance for the release of air from the mold cavity during the metal pouring.
See the attached file for detailed solution of the given problem.
Solution :
Given :
External diameter of the hemispherical shell, D = 500 mm
Thickness, t = 20 mm
Internal diameter, d = D - 2t
= 500 - 2(20)
= 460 mm
So, internal radius, r = 230 mm
= 0.23 m
Density of molten metal, ρ = 
= 
The height of pouring cavity above parting surface is h = 300 mm
= 0.3 m
So, the metallostatic thrust on the upper mold at the end of casting is :

Area, A 




= 7043.42 N
The number of tubs that each of them sold is; 24 tubs each
The number of days it will take for both of them to sell same amount of tubs is; 4 days
Number of cookies that Nicole had already sold = 4 tubs
Number of cookies sold by Josie before counting = 0 cookies
Nicole now sells 5 tubs per day and
Josie now sells 6 tubs per day.
Let the number of days it will take for them to have sold the same amount of cookies be d.
Thus;
5d + 4 = 6d + 0
6d - 5d = 4
d = 4 days
Thus, total number of cookies for both are;
Total for Nicole = 4 + 5(4) = 24 cookies
Total for Josie = 6(4) = 24 cookies
Read more about proportion at; brainly.com/question/870035