Answer: Point A is the answer for the potential energy. Point D is the answer for the kinetic energy.
Explanation:
Answer:
(a)
(b) It won't hit
(c) 110 m
Explanation:
(a) the car velocity is the initial velocity (at rest so 0) plus product of acceleration and time t1

(b) The velocity of the car before the driver begins braking is

The driver brakes hard and come to rest for t2 = 5s. This means the deceleration of the driver during braking process is

We can use the following equation of motion to calculate how far the car has travel since braking to stop


Also the distance from start to where the driver starts braking is

So the total distance from rest to stop is 352 + 88 = 440 m < 550 m so the car won't hit the limb
(c) The distance from the limb to where the car stops is 550 - 440 = 110 m
Explanation:
Mirrors consist of reflecting surfaces that reflect light.
Reflection is a phenomenon of light wave (but also of other types of waves) in which a ray of light hits a surface, and then it bounces back into the original medium at a certain angle.
The direction of the reflected ray is determined by the law of reflection:
- The incident ray, the reflected ray and the normal to the surface all lie in the same plane
- The angle of reflection is equal to the angle of incidence (where both angles are measured between the ray and the normal to the surface)
A plane mirror is a type of mirror consisting of a straight surface. As a result, light incident perpendicular to the surface is reflected back exactly in the opposite direction.
The image formed by a plane mirror is:
- The same size as the object
- Virtual (it is located behind the mirror)
- Laterally inverted
- Upright