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cestrela7 [59]
3 years ago
14

What is a quasi-equilibrium process? What is its importance in engineering?

Engineering
1 answer:
nata0808 [166]3 years ago
8 0

Answer:

Infinite slow thermodynamic process is Quasi-equilibrium process. All the thermodynamic model or equation is based on Quasi-equilibrium process. So, Quasi-equilibrium process is very important process in engineering.

Explanation:

Step1

Quasi-equilibrium process is the thermodynamic process which is infinitely slow. All the thermodynamic variables or properties are taken as uniform. Pressure or temperature is uniform throughout the process. Quasi-equilibrium process is represented by complete joint line in thermodynamics not with the dash line. So, this process has infinite equilibrium points near to each other.  

Step2

All the thermodynamic analysis or equations are based on Quasi-equilibrium process. This gives estimation of heat, work, enthalpy, entropy etc. Quasi-equilibrium process gives maximum power output in power producing devices like turbine or engine. The entire thermodynamic engineering model is designed on the basis of Quasi-equilibrium process. Thus, this process is very important in terms of engineering.  

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Write a GUI-based program that plays a guess-the-number game in which the roles of the computer and the user are the reverse of
AURORKA [14]

Answer:

import javax.swing.*;

import java.awt.*;

import java.util.Random;

import java.awt.event.*;

public class Guess extends JFrame

{

   private static final long serialVersionUID = 1L;

   private JButton newGame;

   private JButton enter;

   private JButton exit;

   private JTextField guess;

   private JLabel initialTextLabel;

   private JLabel enterLabel;

   private JLabel userMessageLabel;

   private int randNum;

   private int userInput;

   private int maxtries = 0;

   public Guess()

   {

       super("Guessing Game");

       newGame = new JButton("New Game");

       exit = new JButton("Exit Game");

       enter = new JButton("Enter");

       guess = new JTextField(4);

       initialTextLabel = new JLabel("I'm thinking of a number between 1 and 100. Guess it!");

       enterLabel = new JLabel("Enter your guess.");

       userMessageLabel = new JLabel("");

       randNum = new Random().nextInt(100) + 1;

       setLayout(new FlowLayout());

       add(initialTextLabel);

       add(enterLabel);

       add(guess);

       add(newGame);

       add(enter);

       add(exit);

       add(userMessageLabel);

   

       setSize(500, 300);

       addWindowListener(new WindowAdapter()

       {

           public void windowClosing(WindowEvent e)

           {

               System.exit(0);

           }

       });

       newGameButtonHandler nghandler = new newGameButtonHandler();

       newGame.addActionListener(nghandler);

       ExitButtonHandler exithandler = new ExitButtonHandler();

       exit.addActionListener(exithandler);

       enterButtonHandler enterhandler = new enterButtonHandler();

       enter.addActionListener(enterhandler);

   }

   class newGameButtonHandler implements ActionListener

   {

       public void actionPerformed(ActionEvent e)

       {

           setBackground(Color.ORANGE);

           guess.setEnabled(true);

           guess.setText("");

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           maxtries = 0;

           userMessageLabel.setText("");

           randNum = new Random().nextInt(100) + 1;

       }

   }

   class ExitButtonHandler implements ActionListener

   {

       public void actionPerformed(ActionEvent e)

       {

           System.exit(0);

       }

   }

   class enterButtonHandler implements ActionListener

   {

       public void actionPerformed(ActionEvent e)

       {

           userInput = Integer.parseInt(guess.getText());

           checkGuess(randNum);

      if(userInput > 100 )

          {

                               userMessageLabel.setText("invalid entry");

          }

       }

   }

   public void checkGuess(int randomNumber)

   {

       maxtries++;

     if(maxtries==10){

           userMessageLabel.setText("You Lose!!");

           guess.setEnabled(false);

           enter.setEnabled(false);

         

       }else if (userInput == randomNumber)

           {

               userMessageLabel.setText("Correct !");

           }

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               userMessageLabel.setText("Too high");

           }

       else if (userInput < randomNumber)

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               userMessageLabel.setText("Too Low");

           }

   }

   public static void main(String[] args)

   {

       Guess game = new Guess();

       game.setVisible(true);

   }

}

8 0
3 years ago
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Arturiano [62]

Answer:

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Explanation:

6 0
3 years ago
Identify how slip affects the strength of a metal​
Fiesta28 [93]

My answer says there is a link but not,there isn’t so here a photo of my answer.

5 0
3 years ago
The cross section of a heat exchanger consists of three circular pipes inside a larger pipe. The internal diameter of the three
omeli [17]

Answer:

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Explanation:

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velocity of region between smaller and larger pipe = 10 m/s

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next we calculate area of fluid between the smaller pipes and larger pipe

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   = [ \frac{\pi }{4} (0.08 )^2 - 3 ( 0.00023571 )]

   = [ 0.00502857 - 0.00070713 ]

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hence the discharge in m^3/s

Q = AV

   = 0.00432144 * 10

   = 0.0432 m^3/s

3 0
2 years ago
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