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Andrews [41]
2 years ago
6

calculate force and moment reactions at bolted base O of overhead traffic signal assembly. each traffic signal has a mass 36kg,

while the masses of member OC and AC are 50Kg and 55kg, respectively. The mass center of mmber AC at G.​
Engineering
1 answer:
Igoryamba2 years ago
7 0

Answer:

The free body diagram of the system is, 558 368 368 508 O ?? O, Consider the equilibrium of horizontal forces. F

Explanation:

I hope this helps you but I think and hope this is the right answer sorry if it’s wrong.

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A driver is traveling at 52 mi/h on a wet road. an object is spotted on the road 415 ft ahead and the driver is able to come to
sveticcg [70]

Answer:

G = 0.424

Explanation:

Ds = ( 0.278tr * V ) + (0.278 * V²)/ ( 19.6* ( f ± G))

Where Ds = stopping sight distance = 415miles = 126.5m

G = absolute grade road

V = velocity of vehicle = 52miles/hr

f = friction = 0 because the road is wet

tr = standard perception / reaction time = 2.5s

So therefore:

Substituting to get G

We have

2479.4G = 705.6G + 751.72

1773.8G = 751.72

G = 751.72/1773.8

G = 0.424

8 0
3 years ago
Read 2 more answers
Create a document that includes a constructor function named Company in the document head area. Include four properties in the C
Stella [2.4K]

I have added the answer as a pic due to difficulties pasting the text here.

3 0
3 years ago
Which explanation best summarizes what went wrong during Paul’s cost analysis?
Valentin [98]

Answer:

wut is it

Explanation:

4 0
2 years ago
For a steel alloy it has been determined that a carburizing heat treatment of 11-h duration will raise the carbon concentration
Jobisdone [24]

Answer:

Time =t2=58.4 h

Explanation:

Since temperature is the same hence using condition

x^2/Dt=constant

where t is the time as temperature so D also remains constant

hence

x^2/t=constant

2.3^2/11=5.3^2/t2

time=t^2=58.4 h

4 0
3 years ago
computer language C++ (Connect 4 game)( this is all the info that was givin no input or solution) I used the most recent version
Mariana [72]

Answer:

C++ code explained below

Explanation:

#include "hw6.h"

//---------------------------------------------------

// Constructor function

//---------------------------------------------------

Connect4::Connect4()

{

ClearBoard();

}

//---------------------------------------------------

// Destructor function

//---------------------------------------------------

Connect4::~Connect4()

{

// Intentionally empty

}

//---------------------------------------------------

// Clear the Connect4 board

//---------------------------------------------------

void Connect4::ClearBoard()

{

// Initialize Connect4 board

for (int c = 0; c < COLS; c++)

for (int r = 0; r < ROWS; r++)

board[r][c] = ' ';

// Initialize column counters

for (int c = 0; c < COLS; c++)

count[c] = 0;

}

//---------------------------------------------------

// Add player's piece to specified column in board

//---------------------------------------------------

bool Connect4::MakeMove(int col, char player)

{

// Error checking

if ((col < 0) || (col >= COLS) || (count[col] >= ROWS))

return false;

// Make move

int row = count[col];

board[row][col] = player;

count[col]++;

return true;

}

//---------------------------------------------------

// Check to see if player has won the game

//---------------------------------------------------

bool Connect4::CheckWin(char player)

{

// Loop over all starting positions

for (int c = 0; c < COLS; c++)

for (int r = 0; r < ROWS; r++)

if (board[r][c] == player)

{

// Check row

int count = 0;

for (int d = 0; d < WIN; d++)

if ((r+d < ROWS) &&

(board[r+d][c] == player)) count++;

if (count == WIN) return true;

 

// Check column

count = 0;

for (int d = 0; d < WIN; d++)

if ((c+d < COLS) &&

(board[r][c+d] == player)) count++;

if (count == WIN) return true;

 

// Check first diagonal

count = 0;

for (int d = 0; d < WIN; d++)

if ((r+d < ROWS) && (c+d < COLS) &&

(board[r+d][c+d] == player)) count++;

if (count == WIN) return true;

 

// Check second diagonal

count = 0;

for (int d = 0; d < WIN; d++)

if ((r-d >= 0) && (c+d < COLS) &&

(board[r-d][c+d] == player)) count++;

if (count == WIN) return true;

}

return false;

}

//---------------------------------------------------

// Print the Connect4 board

//---------------------------------------------------

void Connect4::PrintBoard()

{

// Print the Connect4 board

for (int r = ROWS-1; r >= 0; r--)

{

// Draw dashed line

cout << "+";

for (int c = 0; c < COLS; c++)

cout << "---+";

cout << "\n";

// Draw board contents

cout << "| ";

for (int c = 0; c < COLS; c++)

cout << board[r][c] << " | ";

cout << "\n";

}

// Draw dashed line

cout << "+";

for (int c = 0; c < COLS; c++)

cout << "---+";

cout << "\n";

// Draw column numbers

cout << " ";

for (int c = 0; c < COLS; c++)

cout << c << " ";

cout << "\n\n";

}

//---------------------------------------------------

// Main program to play Connect4 game

//---------------------------------------------------

int main()

{

  int choice;

  int counter = 0;

  srand (time(NULL));

  Connect4 board;

  cout << "Welcome to Connect 4!" << endl << "Your Pieces will be labeled 'H' for human. While the computer's will be labeled 'C'" << endl;

  board.PrintBoard();

  cout << "Where would you like to make your first move? (0-6)";

  cin >> choice;

  while (board.MakeMove(choice,'H') == false){

  cin >> choice;

  }

  counter++;

  while (board.CheckWin('C') == false && board.CheckWin('H') == false && counter != 21){

  while (board.MakeMove(rand() % 7, 'C') == false){}

  board.PrintBoard();

  cout << "Where would you like to make your next move?" << endl;

  cin >> choice;

  board.MakeMove(choice,'H');

  while (board.MakeMove(choice,'H') == false){

  cin >> choice;

  }

  counter++;

  }

 

  if (board.CheckWin('C')){

  cout << "Computer Wins!" << endl;}

  else if (counter == 21){cout << "Tie Game!" << endl;}

  else {cout << "Human Wins!" << endl;}

  board.PrintBoard();

}

4 0
2 years ago
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